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Tweaked Warhammer Fantasy Roleplay 4th Edition system settings (thanks Forien on github!)
Tweaked how prices are calculated when the lowest currency denomination has an exchange rate of 1 so that it would prioritize the seller getting the highest currency values
Fixed systems with non-fractional currencies (most multi-currency systems) sometimes rounding incorrectly
Fixed buy/sell dialog sometimes showing an incorrect max amount of items one could buy or sell
Fixed bug with item-based currencies when GMs would add currencies to user-to-user trades
Fixed bug with item-based currencies that prevented GMs from being able to add currencies to item piles
Fixed rare bug that caused item piles to not be deleted when empty
Fixed bug that caused item filters and other individual item pile token settings to locally override global module settings