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Releases: fantasycalendar/FoundryVTT-ItemPiles

3.1.1

26 Aug 13:53
b8b059a
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  • Updated PF1e system support (thank you Mana!)
  • Updated Portuguese (Brazil) localization (thank you Kharmans on github!)
  • Fixed localization issues in the item editor application
  • Fixed issue with the API throwing an error when editing attribute quantities

3.1.0

25 Aug 15:14
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  • Added support for "container" type items in D&D5e - this is a custom implementation, so other systems' containers will not work out of the box
    • Splitting currencies in item piles takes into account across all currencies across containers in the pile
    • Added tree-like display for items in containers
  • Added support for currency exchange in custom item purchase prices
    • If you have configured an item that costs 1 gold piece and 1 magical rock, and you only have 1 platinum piece and 1 magical rock, you now get 9 gold pieces back as change, whereas before you needed exactly 1 gold piece and 1 magical rock.
  • Added option for a custom sell price on items, similar to custom purchase price
  • Added game.itempiles.API.combineItemPiles which allows you to combine several item piles' inventory into a single item pile
  • Added detection for when the GM is unresponsive for item piles to make changes for players
  • Fixed localization issue with ITEM-PILES.Trade, now moved to ITEM-PILES.PlayerList.TradeButton
  • Fixed item piles interfaces of unlinked tokens not reacting to some changes to their flags

3.1.0 Release Candidate 4

24 Aug 21:27
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3.1.!3

Fixed unlinked tokens

3.1.0 Release Candidate 3

23 Aug 21:33
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Pre-release
3.1.!2

Recursive flags is bad

3.1.0 Release Candidate 2

23 Aug 19:37
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Pre-release
3.1.!1

Fixes

3.1.0 Release Candidate 1

23 Aug 14:18
295c2cb
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Pre-release
  • Added support for "container" type items in D&D5e - this is a custom implementation, so other systems' containers will not work out of the box
    • Splitting currencies in item piles takes into account across all currencies across containers in the pile
    • Added tree-like display for items in containers
  • Added support for currency exchange in custom item purchase prices
    • If you have configured an item that costs 1 gold piece and 1 magical rock, and you only have 1 platinum piece and 1 magical rock, you now get 9 gold pieces back as change, whereas before you needed exactly 1 gold piece and 1 magical rock.
  • Added option for a custom sell price on items
  • Added detection for when the GM is unresponsive for item piles to make changes for players
  • Fixed localization issue with ITEM-PILES.Trade, now moved to ITEM-PILES.PlayerList.TradeButton

3.0.11

20 Aug 22:28
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  • Added ITEM-PILES.Trade localization for compatibility with Rest Recovery
  • Updated Portuguese (Brazil) localization (thank you Kharmans on github!)
  • Fixed Foundry v11 issues with chat messages that was fixed in 3.0.10

This is the second to last update to Item Piles on Foundry v11 - please report v11 issues if you want them fixed in 3.0.12

3.0.10

20 Aug 20:23
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  • Updated Portuguese (Brazil) and Polish localization (thank you Kharmans and Lioheart on github!)
  • Added missing localization entries in some interfaces
  • Fixed custom categories not being applied to items when created through merchant populate items
  • Fixed item piles sometimes resetting their item pile flags when first created
  • Fixed versions of D&D5e 3.2.0 and onwards keeping item attunement when transferred between actors, will now clear attunement properly
  • Fixed chat messages not showing up properly when setting configured to be private or blind

3.0.9

16 Aug 18:18
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  • Added support for secretly giving items to others via the right-click context menu on items on the D&D5e system
  • Fixed the above-mentioned give dialog to have player owned characters visible in the dropdown list
  • Fixed some systems not allowing players to preview items by clicking on the names in item piles when the player had no permissions configured on the item pile
  • Fixed item pile on interact macros not working when utilizing module or system macro compendiums
  • Fixed updating item piles tokens would sometimes reset it to a default non-item pile token
  • Fixed item piles not being deleted after being emptied even though they were configured to be deleted
  • Fixed being unable to switch inspecting character in item piles
  • Fixed some interfaces being broken when other modules were active due to them declaring global CSS classes

3.0.8

14 Jul 18:18
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  • Fixed not being able to drop items onto scenes (thanks diwako on github!)