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1.0.5

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@Haxxer Haxxer released this 16 Oct 21:40
· 7 commits to master since this release
  • Fixed auto-targeting minions would target furthest away minions instead of closest
  • Fixed tokens without valid actors would cause targeting flow to error and fail to continue
  • Fixed issue where if a minion token that is in the combat order is reduced to 0 HP would remain the one assigned to the combat order, now it instead assigns a different (alive) minion of the same group as the combatant in the combat order