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Don't use CDN for jquery and lodash
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V13Axel committed Mar 19, 2022
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1 change: 1 addition & 0 deletions app/about/about.html
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Expand Up @@ -30,6 +30,7 @@ <h3>Via Discord</h3>
<h3>Who is Fantasy Computerworks?</h3>
<span>
<a href="https://fantasycalendar.github.io/">Fantasy Computerworks</a> is a team of two developers, Axel and Adam, who like keeping small slices of the internet running.<br><br>
In August of 2021, Axel and Adam decided to launch their own fork of Kobold Fight Club, both to take pressure off of its original maintainer and to fix the problems caused by using Google Sheets!<br><br>
<strong>Other useful tools we've created:</strong>
<ul style="padding-left: 24px;">
<li><a style="font-weight: bold;" href="https://app.fantasy-calendar.com/">Fantasy Calendar</a> - The best tool for RPG calendar creation on the Internet. (We're not biased, we're just the creators. Promise!)</li>
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2 changes: 1 addition & 1 deletion docs/index.html
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Expand Up @@ -26,6 +26,6 @@
<script src="thirdparty/dirPagination/dirPagination.js"></script>
<script src="thirdparty/angular-local-storage/angular-local-storage.js"></script>

<script src="js/app-19ba14cc69.js"></script>
<script src="js/app-0b1db21efb.js"></script>
</body>
</html>
2 changes: 1 addition & 1 deletion docs/js/app-19ba14cc69.js → docs/js/app-0b1db21efb.js
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Expand Up @@ -3422,7 +3422,7 @@ function sheetManager($q, monsters, store) {
})();

angular.module('app').run(['$templateCache', function($templateCache) {$templateCache.put('app/test.html','<div class=container-fluid role=main>This is version {{vm.appVersion}}</div>');
$templateCache.put('app/about/about.html','<style>\n .row {\n display: -webkit-box;\n display: -webkit-flex;\n display: -ms-flexbox;\n display: flex;\n flex-wrap: wrap;\n}\n.row > [class*=\'col-\'] {\n display: flex;\n flex-direction: column;\n}\nul {\n list-style-type: circle;\n}\n</style><div class=container><div class=row><div class="col-12 col-md-6"><h2>Fantasy Computerworks, Ltd.</h2><h3>Questions, comments, suggestions?</h3><a href=https://github.com/fantasycalendar/scaled-encounters target=_blank>Check the README on Github!</a><h3>Via Discord</h3><a href=https://app.fantasy-calendar.com/discord target=_blank>Fantasy Computerworks Official Discord</a><h3>Who is Fantasy Computerworks?</h3><span><a href="https://fantasycalendar.github.io/">Fantasy Computerworks</a> is a team of two developers, Axel and Adam, who like keeping small slices of the internet running.<br><br><strong>Other useful tools we\'ve created:</strong><ul style="padding-left: 24px;"><li><a style="font-weight: bold;" href="https://app.fantasy-calendar.com/">Fantasy Calendar</a> - The best tool for RPG calendar creation on the Internet. (We\'re not biased, we\'re just the creators. Promise!)</li><li><a style="font-weight: bold;" href="http://dungeon-generator.fantasy-calendar.com/">Dungeon Generator</a> - A random dungeon generator using beautiful tiles by <a href=https://www.patreon.com/csp_kris>Kristian Richards</a></li><li><a style="font-weight: bold;" href=https://github.com/fantasycalendar/FoundryVTT-Sequencer>FoundryVTT Sequencer</a> - A FoundryVTT module that implements a basic pipeline for managing the flow of a set of functions, effects, sounds, and macros.</li></ul></span><p class=about--disclaimer>Fantasy Computerworks is not associated with Wizards of the Coast.<br><br><span class=small>Kobold Fight Club originally by Ian Toltz (<a href=http://reddit.com/u/Asmor target=_blank>/u/Asmor</a>) and Joe Barzilai (<a href=http://reddit.com/u/jabber3 target=_blank>/u/jabber3</a>)</span></p></div><div class="col-12 col-md-6"><div class=about--logo style="height: 100%; width: 100%; display: grid; place-items: center;"><img src=images/logo.png class=img-responsive alt=Logo></div></div></div></div>');
$templateCache.put('app/about/about.html','<style>\n .row {\n display: -webkit-box;\n display: -webkit-flex;\n display: -ms-flexbox;\n display: flex;\n flex-wrap: wrap;\n}\n.row > [class*=\'col-\'] {\n display: flex;\n flex-direction: column;\n}\nul {\n list-style-type: circle;\n}\n</style><div class=container><div class=row><div class="col-12 col-md-6"><h2>Fantasy Computerworks, Ltd.</h2><h3>Questions, comments, suggestions?</h3><a href=https://github.com/fantasycalendar/scaled-encounters target=_blank>Check the README on Github!</a><h3>Via Discord</h3><a href=https://app.fantasy-calendar.com/discord target=_blank>Fantasy Computerworks Official Discord</a><h3>Who is Fantasy Computerworks?</h3><span><a href="https://fantasycalendar.github.io/">Fantasy Computerworks</a> is a team of two developers, Axel and Adam, who like keeping small slices of the internet running.<br><br>In August of 2021, Axel and Adam decided to launch their own fork of Kobold Fight Club, both to take pressure off of its original maintainer and to fix the problems caused by using Google Sheets!<br><br><strong>Other useful tools we\'ve created:</strong><ul style="padding-left: 24px;"><li><a style="font-weight: bold;" href="https://app.fantasy-calendar.com/">Fantasy Calendar</a> - The best tool for RPG calendar creation on the Internet. (We\'re not biased, we\'re just the creators. Promise!)</li><li><a style="font-weight: bold;" href="http://dungeon-generator.fantasy-calendar.com/">Dungeon Generator</a> - A random dungeon generator using beautiful tiles by <a href=https://www.patreon.com/csp_kris>Kristian Richards</a></li><li><a style="font-weight: bold;" href=https://github.com/fantasycalendar/FoundryVTT-Sequencer>FoundryVTT Sequencer</a> - A FoundryVTT module that implements a basic pipeline for managing the flow of a set of functions, effects, sounds, and macros.</li></ul></span><p class=about--disclaimer>Fantasy Computerworks is not associated with Wizards of the Coast.<br><br><span class=small>Kobold Fight Club originally by Ian Toltz (<a href=http://reddit.com/u/Asmor target=_blank>/u/Asmor</a>) and Joe Barzilai (<a href=http://reddit.com/u/jabber3 target=_blank>/u/jabber3</a>)</span></p></div><div class="col-12 col-md-6"><div class=about--logo style="height: 100%; width: 100%; display: grid; place-items: center;"><img src=images/logo.png class=img-responsive alt=Logo></div></div></div></div>');
$templateCache.put('app/battle-setup/battle-setup.html','<div class=combat-setup-controls><button class="btn btn-danger btn-lg" ui-sref=battle-tracker>Fight!</button> <button class="btn btn-lg launch-in-imp-init-button" ng-click=vm.launchImpInit()>Run in Improved Initiative</button></div><combatant-setup ng-repeat="combatant in vm.combat.combatants" combatant=combatant></combatant-setup>');
$templateCache.put('app/battle-setup/combatant-setup.html','<div class=combatant-setup ng-class="\'combatant-setup__\' + vm.combatant.type"><span class=combatant-setup--name><input class="combatant-setup--input combatant-setup--input__name" ng-model=vm.combatant.name></span> <span class=combatant-setup--initative-mod><span ng-if=!vm.combatant.fixedInitiative>Initiative Mod: <span ng-if="vm.combatant.initiativeMod >= 0">+</span>{{ vm.combatant.initiativeMod }} <span ng-if=vm.combatant.advantageOnInitiative>(A)</span></span></span> <span class=combatant-setup--initative>Initiative: <span ng-if=!vm.combatant.fixedInitiative><number-input model=vm.combatant.initiative buttons="[-1, 1]"></number-input><button class="combatant-setup--button combatant-setup--button__roll" ng-click=vm.combat.rollInitiative(vm.combatant) ng-if=!vm.combatant.initiativeRolled>Roll</button></span> <span ng-if=vm.combatant.fixedInitiative>{{ vm.combatant.initiative }}</span></span> <span class=combatant-setup--hp><span ng-if=!vm.combatant.noHp>HP:<number-input model=vm.combatant.hp buttons="[-5, -1, 1, +5]" ng-if="vm.combatant.type != \'player\'"></number-input><span ng-if="vm.combatant.type == \'player\'">{{ vm.combatant.hp - vm.combatant.damage }} / {{ vm.combatant.hp }}</span></span></span></div>');
$templateCache.put('app/battle-tracker/battle-tracker.html','<div class=combat-controls><number-input model=vm.combat.delta buttons="[-10, -5, -1, 1, 5, 10]" non-negative=true></number-input><button class=combat-controls--next-turn ng-click=vm.combat.nextTurn()>Next turn</button></div><combatant ng-repeat="combatant in vm.combat.combatants" combatant=combatant></combatant>');
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