Scene save for fence changes #56
build-android.yml
on: push
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8m 5s
Annotations
10 errors and 12 warnings
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ImportFBX Errors:
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ImportFBX Errors:
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ImportFBX Errors:
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ImportFBX Errors:
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ImportFBX Errors:
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Build Unity Project
ImportFBX Errors:
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Broken text PPtr in file(Assets/_Assets/Animations/Adelie_Ambient.controller). Local file identifier (-2272924062755991224) doesn't exist!
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Broken text PPtr in file(Assets/_Assets/Animations/Adelie_Ambient.controller). Local file identifier (3088097868614359005) doesn't exist!
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Shader error in 'URP/OToonCustomLit': Couldn't open include file 'Library/OToonOutline.hlsl'. at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/OtoonCustomLit.shader(148)
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Shader error in 'URP/OToonCustomLit': Couldn't open include file 'Library/OToonCustomLitInput.hlsl'. at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/OtoonCustomLit.shader(219)
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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The following actions use a deprecated Node.js version and will be forced to run on node20: pietrobolcato/[email protected], actions/cache@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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[BuildConfigurations] No configs located. Retrying...
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[BuildConfigurations] No configs found!
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[BuildConfigurations] Using hard-coded fallback configurations for branch 'develop'
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Sub Graph at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/Subgraphs/SpecularLight.shadersubgraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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Sub Graph at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/Subgraphs/RimLight.shadersubgraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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Shader Graph at Assets/_Assets/Shaders/Toon_WithSpecMap.shadergraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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Shader Graph at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/Outline.shadergraph has 1 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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Shader Graph at Assets/_Assets/Shaders/Toon.shadergraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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Shader Graph at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/OToonCustomLit.shadergraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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