Skip to content

Fix typo in day 3 script #118

Fix typo in day 3 script

Fix typo in day 3 script #118

Triggered via push November 14, 2024 04:30
Status Failure
Total duration 9m 49s
Artifacts
Build Unity Project
9m 38s
Build Unity Project
Fit to window
Zoom out
Zoom in

Annotations

10 errors and 13 warnings
Build Unity Project
ImportFBX Errors:
Build Unity Project
ImportFBX Errors:
Build Unity Project
ImportFBX Errors:
Build Unity Project
ImportFBX Errors:
Build Unity Project
ImportFBX Errors:
Build Unity Project
Broken text PPtr in file(Assets/_Assets/Animations/Adelie_Ambient.controller). Local file identifier (-2272924062755991224) doesn't exist!
Build Unity Project
Broken text PPtr in file(Assets/_Assets/Animations/Adelie_Ambient.controller). Local file identifier (3088097868614359005) doesn't exist!
Build Unity Project
Shader error in 'URP/OToonCustomLit': Couldn't open include file 'Library/OToonOutline.hlsl'. at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/OtoonCustomLit.shader(148)
Build Unity Project
Shader error in 'URP/OToonCustomLit': Couldn't open include file 'Library/OToonCustomLitInput.hlsl'. at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/OtoonCustomLit.shader(219)
Build Unity Project
Shader error in 'URP/OToonCustomLit': Couldn't open include file 'Library/OToonCustomLitInput.hlsl'. at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/OtoonCustomLit.shader(254)
Build Unity Project
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v2. Please update your workflow to use the latest version of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-09-16-notice-of-upcoming-deprecations-and-changes-in-github-actions-services/
Build Unity Project
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build Unity Project
The following actions use a deprecated Node.js version and will be forced to run on node20: pietrobolcato/[email protected], actions/cache@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Unity Project
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build Unity Project
[BuildConfigurations] No configs located. Retrying...
Build Unity Project
[BuildConfigurations] No configs found!
Build Unity Project
[BuildConfigurations] Using hard-coded fallback configurations for branch 'develop'
Build Unity Project
Sub Graph at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/Subgraphs/SpecularLight.shadersubgraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
Build Unity Project
Sub Graph at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/Subgraphs/RimLight.shadersubgraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
Build Unity Project
Shader Graph at Assets/_Assets/Shaders/Toon_WithSpecMap.shadergraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
Build Unity Project
Shader Graph at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/Outline.shadergraph has 1 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
Build Unity Project
Shader Graph at Assets/_Assets/Shaders/Toon.shadergraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
Build Unity Project
Shader Graph at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/OToonCustomLit.shadergraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.