Day4 work in progress #136
build-android.yml
on: push
Build Unity Project
8m 12s
Annotations
10 errors and 13 warnings
Build Unity Project
ImportFBX Errors:
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Build Unity Project
ImportFBX Errors:
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Build Unity Project
ImportFBX Errors:
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Build Unity Project
ImportFBX Errors:
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Build Unity Project
ImportFBX Errors:
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Build Unity Project
Broken text PPtr in file(Assets/_Assets/Animations/Adelie_Ambient.controller). Local file identifier (-2272924062755991224) doesn't exist!
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Build Unity Project
Broken text PPtr in file(Assets/_Assets/Animations/Adelie_Ambient.controller). Local file identifier (3088097868614359005) doesn't exist!
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Build Unity Project
Shader error in 'URP/OToonLit': Couldn't open include file 'Library/OToonOutline.hlsl'. at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/OToonLit.shader(159)
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Build Unity Project
Shader error in 'URP/OToonLit': Couldn't open include file 'Library/OToonLitInput.hlsl'. at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/OToonLit.shader(235)
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Build Unity Project
Shader error in 'URP/OToonLit': Couldn't open include file 'Library/OToonLitInput.hlsl'. at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/OToonLit.shader(270)
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Build Unity Project
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v2. Please update your workflow to use the latest version of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-09-16-notice-of-upcoming-deprecations-and-changes-in-github-actions-services/
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Build Unity Project
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build Unity Project
The following actions use a deprecated Node.js version and will be forced to run on node20: pietrobolcato/[email protected], actions/cache@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build Unity Project
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build Unity Project
[BuildConfigurations] No configs located. Retrying...
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Build Unity Project
[BuildConfigurations] No configs found!
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Build Unity Project
[BuildConfigurations] Using hard-coded fallback configurations for branch 'develop'
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Build Unity Project
Sub Graph at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/Subgraphs/SpecularLight.shadersubgraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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Build Unity Project
Sub Graph at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/Subgraphs/RimLight.shadersubgraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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Build Unity Project
Shader Graph at Assets/_Assets/Shaders/Toon_WithSpecMap.shadergraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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Build Unity Project
Shader Graph at Assets/_Assets/Shaders/OToon- URP Toon Shading/Shaders/Outline.shadergraph has 1 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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Build Unity Project
Shader Graph at Assets/_Assets/Shaders/Toon.shadergraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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Build Unity Project
Shader Graph at Assets/_Assets/Shaders/Toon_Snow.shadergraph has 2 warning(s), the first is: There is a newer version of this node available. Inspect node for details.
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