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updated hurtboxes to be reflective of character sprites, added new de…
…v fighter asset
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@@ -3,7 +3,7 @@ name: Bandit | |
size: [36, 52] | ||
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hurtbox: | ||
size: [36, 12] | ||
size: [36, 52] | ||
offset: [0, 0] | ||
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stats: | ||
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@@ -3,7 +3,7 @@ name: Big Bass | |
size: [130, 176] | ||
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hurtbox: | ||
size: [96, 32] | ||
size: [96, 120] | ||
offset: [0, -16] | ||
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stats: | ||
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@@ -3,7 +3,7 @@ name: Brute | |
size: [36, 58] | ||
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hurtbox: | ||
size: [36, 12] | ||
size: [36, 58] | ||
offset: [0, 0] | ||
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stats: | ||
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@@ -0,0 +1,59 @@ | ||
name: Dev | ||
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size: [36, 48] | ||
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hurtbox: | ||
size: [36, 48] | ||
offset: [0, 0] | ||
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stats: | ||
max_health: 600 | ||
movement_speed: 150 | ||
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hud: | ||
portrait: | ||
image: portrait.png | ||
image_size: [35, 35] | ||
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spritesheet: | ||
#right now load/spawn selects a spritesheet randomly from all available. | ||
#want to change this so that individual animations can be specified to correspond to ranges and spritesheet | ||
#or maybe not | ||
image: [PlayerDev96x80.png] | ||
tile_size: [96, 80] | ||
columns: 15 | ||
rows: 14 | ||
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animation_fps: 0.12 | ||
animations: | ||
idle: | ||
frames: [0, 13] | ||
repeat: true | ||
running: | ||
frames: [14, 19] | ||
repeat: true | ||
knocked_right: | ||
frames: [85, 90] | ||
knocked_left: | ||
frames: [71, 76] | ||
dying: | ||
frames: [71, 76] | ||
#spritesheet does not contain unique attack animation | ||
attacking: | ||
frames: [85, 90] | ||
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attack: | ||
name: "punch" | ||
damage: 35 | ||
frames: | ||
startup: 1 | ||
active: 2 | ||
recovery: 4 | ||
hitbox: | ||
size: [32, 32] | ||
offset: [32, 0] | ||
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audio: | ||
effects: | ||
attacking: | ||
87: flop.ogg |
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@@ -3,7 +3,7 @@ name: Fishy The Fearsome | |
size: [36, 48] | ||
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hurtbox: | ||
size: [36, 12] | ||
size: [36, 48] | ||
offset: [0, 0] | ||
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stats: | ||
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@@ -3,7 +3,7 @@ name: Scrumptious Sharky | |
size: [36, 48] | ||
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hurtbox: | ||
size: [36, 12] | ||
size: [36, 48] | ||
offset: [0, 0] | ||
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stats: | ||
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@@ -3,7 +3,7 @@ name: Slinger | |
size: [36, 48] | ||
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hurtbox: | ||
size: [36, 12] | ||
size: [36, 48] | ||
offset: [0, 0] | ||
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stats: | ||
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