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Encounter Design
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In this encounter, three Goblin Shamans are in a duel — and you are the weapon. Each Shaman is strongly resistant to one element (fire, ice, lightning) and weak against the other two. Each also has the ability to transform the player into an elemental creature of their aligned type. Basically the idea is that the fire goblin turns you into a fire creature so you'll attack the other two goblins. They in turn will try to turn you into their respective creatures, so you will stop attacking them and focus on the others.
I don't expect the player to be in much danger here, but this is more of a puzzle to figure out the way to defeat the goblins (maybe they drop the three keys you need to proceed or something). One problem I can see is that we'll need to figure out a way to defeat the final Shaman.