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Adding tools to Active Effects Guide wiki page (#5069)
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* Added Artisan, Gaming , Musical and Other tools to AE Guide [5066]

* fixing formating of table headers for Tools section of AE Guide

* Apply suggestions from code review

100% agree with all comments.. and I will have a coffee and properly review before pr'ing next time..

Co-authored-by: Zhell <[email protected]>

* Apply suggestions from code review

Co-authored-by: Zhell <[email protected]>

* Changed Table header for "other tools"

---------

Co-authored-by: Zhell <[email protected]>
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IainFielding and krbz999 authored Jan 28, 2025
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102 changes: 102 additions & 0 deletions wiki/Active-Effect-Guide.md
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Expand Up @@ -452,6 +452,108 @@ These are properties that cause the actor to take increased or decreased damage

---

## Tools

```
system.tools.[abbreviation].value
bonuses.check
```

### Artisan's Tools

> <details>
> <summary>Artisan's Tools</summary>
>
> | Tool Type | Value |
> | ----------------------- | --------------- |
> | Alchemist's Supplies | `alchemist` |
> | Brewer's Supplies | `brewer` |
> | Calligrapher's Supplies | `calligrapher` |
> | Carpenter's Tools | `carpenter` |
> | Cartographer's Tools | `cartographer` |
> | Cobbler's Tools | `cobbler` |
> | Cook's Utensils | `cook` |
> | Glassblower's Tools | `glassblower` |
> | Jeweler's Kit | `jeweler` |
> | Leatherworker's Tools | `leatherworker` |
> | Mason's Tools | `mason` |
> | Painter's Supplies | `painter` |
> | Potter's Tools | `potter` |
> | Smith's Tools | `smith` |
> | Tinker's Tools | `tinker` |
> | Weavers's Tools | `weaver` |
> | Woodcarver's Tools | `woodcarver` |
>
> Source: `CONFIG.DND5E.tools`
> </details>
### Gaming Sets

> <details>
> <summary>Gaming Sets</summary>
>
> | Gaming Set | Value |
> | ----------------- | ------------- |
> | Playing Cards Set | `card` |
> | Chess Set | `chess` |
> | Dice Set | `dice` |
>
> Source: `CONFIG.DND5E.tools`
> </details>
### Musical Instruments

> <details>
> <summary>Musical Instruments</summary>
>
> | Instrument | Value |
> | ----------- | ------------- |
> | Bagpipes | `bagpipes` |
> | Drum | `drum` |
> | Dulcimer | `dulcimer` |
> | Flute | `flute` |
> | Horn | `horn` |
> | Lute | `lute` |
> | Lyre | `lyre` |
> | Pan Flute | `panflute` |
> | Shawm | `shawm` |
> | Viol | `viol` |
>
> Source: `CONFIG.DND5E.tools`
> </details>
### Other Tools

> <details>
> <summary>Other Tools</summary>
>
> | Tool Type | Value |
> | ----------------- | ------------- |
> | Disguise Kit | `disg` |
> | Forgery Kit | `forg` |
> | Herbalism Kit | `herb` |
> | Navigator's Tools | `navg` |
> | Poisoner's Kit | `pois` |
> | Thieves' Tools | `thief` |
>
> Source: `CONFIG.DND5E.tools`
> </details>
### Bonus to a Specific Tool Check

| Attribute Key | Change Mode | Effect Value | Roll Data? |
| -------------------------------------------- | ----------- | ------------ | ---------- |
| `system.tools.[abbreviation].bonuses.check` | Add | `[formula]` | Yes |

### Upgrade Proficiency Level to Expertise
The number must be one of 0, 0.5, 1, and 2.

| Attribute Key | Change Mode | Effect Value | Roll Data? |
| ------------------------------------ | ----------- | ------------ | ---------- |
| `system.tools.[abbreviation].value` | Upgrade | `[number]` | No |

---

## Creature Type
Temporarily override the displayed creature type of an actor. For example using 'humanoid' as the `value` and 'elf' as the `subtype` to display an actor's creature type as 'Humanoid (elf)'.

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