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v1.3.0-beta2

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@freezy freezy released this 04 Dec 22:41
· 1259 commits to master since this release
  • Fixed grabber for The Pinball Arcade. Note: Must run dmdext first. If you run it before TPA, no frames are received. Also, the game must be started in order to receive frames, attract mode sends blanks. Thanks again to NoEx for the fix!
  • PinDMDv3 is now natively implemented and doesn't need pinDMD.dll anymore.
  • Added new option for PinDMDv3: --port won't loop through the COM devices but use the name specified.
  • Added new option for RGB displays: --color sets the color tone in which the frames are rendered. See README for more info.