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$Id$ What is the maemo-launcher? =========================== The maemo-launcher is a daemon to speedup applications startup time and memory sharing between processes. It supports booster modules, which are the ones in charge of preinitializing and keeping the interesting state. The only current useful booster module is for gtk, with an option to link against the hildon library to speedup symbol resolving. This module preinitializes components like pango and cairo. When an application is invoked, it forks, tries to restore the state it might have saved during the preinitialization step and the environment as if it had been started directy, dynamically opens the application, and afterwards launches the application by calling the "main" function. The maemo-invoker will proxy the application exit status back by default. The launcher is listening to a unix socket for notifications of new applications to be launched. The maemo-invoker is the program in charge to notify the launcher of which application to run. Read the man pages for further information. Current known issues ==================== If maemo-invoker has been told not to wait for the application to exit and use a delay instead and that application takes too much time to register the DBUS service the maemo-invoker may have exited already, so dbus will not allow the application to register it after the process it has started has finished already. Binaries intended to be run by maemo-launcher must be linked with the "-pie -rdynamic" linker flags if they should transparently work as executables and dlopen()-able objects. If running them as executable is not a requirement, "-rdynamic" or "-shared" is good enough. gnome_vfs_init() cannot be called by the daemon because it opens a pipe to the vfs daemon. Children using GThread should use if (!g_thread_supported()) g_thread_init(NULL); to be safe against possible future changes in maemo-launcher. The children are dlopen()ed using RTLD_LAZY, so symbol relocation errors are not caught at the time we call dlopen(). Instead, the child will crash randomly at any later point if the libraries it depends on are somehow messed up. Integrating the maemo-launcher painlessly ========================================= These are the detailed changes needed to add support for the new maemo-launcher. The changes are meant for normal Maemo packages using automake (there's now some notes for make based build systems, but those might need more changes not documented here, as Makefiles can vary from writer to writer). If yours differ feel free to contact me (Guillem Jover <[email protected]>) and I can help you on the process. Upstream Changes (automake based build system) ---------------- On configure.ac (or the deprecated configure.in) add something like: ,----X<---- |AC_ARG_ENABLE([maemo-launcher], | [AS_HELP_STRING([--enable-maemo-launcher], | [build with maemo-launcher support])], | [case "${enableval}" in | yes) maemo_launcher=true ;; | no) maemo_launcher=false ;; | *) AC_MSG_ERROR([bad value ${enableval} for --enable-maemo-launcher]) ;; | esac], [maemo_launcher=false]) | |if test x$maemo_launcher = xtrue |then | PKG_CHECK_MODULES(MAEMO_LAUNCHER, [maemo-launcher-app]) | AC_SUBST(MAEMO_LAUNCHER_CFLAGS) | AC_SUBST(MAEMO_LAUNCHER_LIBS) |fi `----X<---- On the Makefile.am that is creating the final application binary, add to the application_CFLAGS variable: $(MAEMO_LAUNCHER_CFLAGS) And to the the application_LIBS variable: $(MAEMO_LAUNCHER_LIBS) Upstream Changes (make based build system) ---------------- On the Makefile(s) responsible of compiling the object files and linking the application to be launcherized, the following can be used to obtain the proper flags: ,----X<---- |ifeq ($(USE_LAUNCHER),yes) | application_CFLAGS := $(shell pkg-config --cflags maemo-launcher-app) | application_LDFLAGS := $(shell pkg-config --libs maemo-launcher-app) |endif `----X<---- Those new variables can then be added on the respective linking and compiling rules for the desired application in the Makefile. Debian Changes -------------- * debian/control: - Add 'maemo-launcher-dev (>= 0.23-1)' to Build-Depends. - Add a "${launcher:Depends} to the "Depends:" line of the package containing the application to be launched. * debian/rules (debhelper): - At the top of the file around other code processing DEB_BUILD_OPTIONS, for automake base build systems add: ,----X<---- |ifeq (,$(findstring nolauncher,$(DEB_BUILD_OPTIONS))) | conf_opt := --enable-maemo-launcher |endif `----X<---- For make based ones: ,----X<---- |ifeq (,$(findstring nolauncher,$(DEB_BUILD_OPTIONS))) | USE_LAUNCHER := yes |endif `----X<---- - To notify the upstream build system that we might want to enable the launcher support, for automake based build systems on the configure call, add $(conf_opt), so that it becomes something like: ,----X<---- | ./configure --enable-foo --enable-bar $(conf_opt) `----X<---- For make based ones: ,----X<---- | $(MAKE) $(ARG_FOO) USE_LAUNCHER=$(USE_LAUNCHER) `----X<---- - On the binary target producing the package with launcherized files, add a call to dh_maemolauncher. * debian/package.launcher or debian/launcher - Create either, depending if there's multiple binary packages being build from the same source or only one. - Add to it the list of programs that are being built with maemo-launcher support. Some example content: ,----X<---- |/usr/bin/application-foo |/usr/bin/application-bar `----X<---- Using a linker script ===================== When an application is built as a library as required by maemo-launcher, symbols for all of its non-static functions will be exported, which can be a memory usage and startup performance issue if there are lots of them. In addition to marking functions static where possible the amount of symbols exported can be reduced by means of a version script. Please check the ld info page («info ld Scripts VERSION») for its syntax. There's an example on the client/ directory in this source tree. Development and testing ======================= Testing w/o launcher support ---------------------------- Sometimes during development, or in some cases when bugs appear, and one wants to discard the launcher from the diagnosis, it's useful to be able to disable it. This can be done by building with the following command line: DEB_BUILD_OPTIONS=nolauncher dpkg-buildpackage -us -uc -b
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