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Update cs2-plugins-matchzy.md
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mrc4tt authored Sep 14, 2024
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title: "MatchZy"
---

MatchZy is a plugin for CS2 for running and managing practice/pugs/scrims/matches with easy configuration!
MatchZy is a plugin for CS2 that runs and manages practice/pugs/scrims/matches with easy configuration!

:::warning[!map & !mapname]
**Please note that we have disabled some commands that should not be used during an ongoing match/scrim due to an error on VALVe's part that has NOT been fixed.**
<br />
We have deactivated !map and the !mapname that belongs to, for example, the map names.
We have deactivated !map that belongs to, for example, the map and map names.
Examples are locked:
<br />!map
<br />!dust2, !nuke, !mirage and so on...
\
\
**When your ongoing scrim/match is complete. Please wait 10 seconds before changing the server map.**
**When your ongoing scrim/match is complete. Please wait 5-10 seconds before changing the server map.**
:::

## What can MatchZy do?
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- `.rethrowflash` Throws your last thrown flash.
- `.rethrowmolotov` Throws your last thrown molotov.
- `.rethrowdecoy` Throws your last thrown decoy.
- `.previewnade` / `.nadecam` This toggle enables or disables a picture-in-picture preview showing the trajectory of grenades in practice mode. (**sv_grenade_trajectory_prac_pipreview**)
- `.nadecam` This toggle enables or disables a picture-in-picture preview showing the trajectory of grenades in practice mode. (**sv_grenade_trajectory_prac_pipreview**)

### Admin Commands
- `.start` Force starts a match.
- `.force` Force starts a match.
- `.restart` Force restarts/resets a match. (**This will stop the match and stop the CSTV record**)
- `.forcepause` Pauses the match as an admin (Players cannot unpause the admin-paused game). (`.fp` for a shorter command)
- `.forceunpause` Force unpauses the match. (`.fup` for shorter command)
- `.restore <round>` Restores the backup of the provided round number.
- `.rk <on/off>` Toggles the knife round. If disabled, the match will directly go from the Warmup phase to the Live phase. (Can also use: `.kr <on/off>`, `.kniferound <on/off>`)
- `.match` Activates match. This loads in match mode. (**All 10 players need to ready up, knife round is default enabled on this mode**)
- `.scrim` Activates scrim. This loads in scrim mode. (**All 10 players need to ready up, knife round is disabled**) - All rounds would be played irrespective of the winner. Useful in scrims!
- `.readyrequired <number>` Sets the number of ready players required to start the match. All connected players will have to be ready to start the game.
- `.readyrequired <number>` Sets the number of ready players required to start the match. **All connected players must be ready to start the game.**
- `.settings` Displays the current setting, like whether the knife is enabled or not, the value of ready required players, etc.
- `.team1 <name>` Sets team name for Team 1 (CT by default)
- `.team2 <name>` Sets team name for Team 2 (Terrorist by default)
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