StatusSpec 0.25.0
thesupremecommander
released this
20 Jul 01:38
·
8 commits
to master
since this release
- general
- increased reliability
- optimized performance and size
- antifreeze
- optimized module
- removed timer functionality
- moved freeze info to separate module
- camera auto switch
- created new module
- added ability to automatically switch to killer on death (with configurable delay)
- camera smooths
- created new module
- added ability to automatically smooth transitions between camera views
- camera state
- created new module
- optimized camera state updates
- fixed issues with switching camera state
- camera tools
- added ability to force camera mode and target
- moved camera state into separate module
- console tools
- created new module
- added ability to change CVar flags
- added ability to filter console by regular expressions
- custom materials
- added reload settings command
- custom models
- added reload settings command
- custom textures
- added reload settings command
- FOV override
- optimized and generalized module
- freeze info
- created new module
- killstreaks
- optimized module
- loadout icons
- removed module
- local player
- optimized module
- medigun info
- optimized performance
- add support for multiple mediguns per team
- add direct support for dynamically switching HUD appearance
- revamped required HUD files
- removed redundant CVars
- removed advantage calculations
- removed custom animations
- player aliases
- removed API-based (ESEA/ETF2L/Twitch) aliases
- player models
- documented previously added reload settings command
- player outlines
- removed module
- projectile outlines
- optimized module
- fix color commands
- fix grenades and stickybombs not being highlighted
- spec GUI order
- removed module
- status icons
- removed module
- Steam tools
- created new module
- added ability to set rich presence
- team health comparison
- optimized performance
- team overrides
- removed module