Releases: galacean/effects-runtime
v2.1.0
- Feat: cpu particle system. #613 @wumaolinmaoan
- Feat: Added compilation time statistics. #660 @yiiqii
- Refactor: expand particle calculation function. #632 @wumaolinmaoan
- Perf: opt CPU particle computing performance. #623 @wumaolinmaoan
- Perf: reduce object gc during particle update. #627 @wumaolinmaoan
- Perf: opt particle calculation performance. #644 @wumaolinmaoan
- Fix: particle linear move calculate. #641 @wumaolinmaoan
- Fix: unit test and particle draw count warning. #654 @wumaolinmaoan
- Fix: composition time reset. #658 @wumaolinmaoan
- Fix: particle reset. #659 @wumaolinmaoan
- Feat: effect component uses track time. #640 @wumaolinmaoan
- Feat: support diffuse render mode and add demo for editor mode. #643 @liuxi150
- Feat: bloom support transparency. #651 @wumaolinmaoan
- Feat: add shape component. #665 @wumaolinmaoan
- Feat: add curve property track. #679 @wumaolinmaoan
- Feat: add rect shape. #685 @wumaolinmaoan
- Feat: add shape component hit test. #698 @wumaolinmaoan
- Feat: add support for shape property in item renderer. #696 @Sruimeng
- Feat: add poly star shape. #705 @wumaolinmaoan
- Feat: shape component support fill color. #715 @wumaolinmaoan
- Feat: shape component support alpha blend. #754 @wumaolinmaoan
- Fix: shape bounding box. #703 @wumaolinmaoan
- Fix: rect shape drawing and bounding box. #723 @wumaolinmaoan
- Fix: shape mask. #729 @wumaolinmaoan
- Feat: Added audio and video plugins. #666 @Sruimeng
- Feat(mutilmedia): Added logic to check autoplay permissions for audio and video loaders. #680 @Sruimeng
- Feat: add autoplay permission check in audio and video loaders. #713 @Sruimeng
- Refactor: Optimized the invocation logic of plugin assets. #682 @yiiqii
- Fix(video): Fixed the issue where video rendering did not align with element end behavior. #690 @Sruimeng
- Fix: Fixed support for masks in the video component. #731 @Sruimeng
- Fix: Fixed audio and video loading plugins, simplified precompilation logic, and enhanced video playback control. #736 @Sruimeng
- Feat: add material track. #683 @wumaolinmaoan
- Feat: improve the track binding update. #688 @wumaolinmaoan
- Feat: add color and vector4 track. #691 @wumaolinmaoan
- Feat: Added an interface to modify the drag range of interactive elements. #689 @RGCHN
- Feat: add vector4 property mixer. #692 @wumaolinmaoan
- Feat: editor mode support external skybox. #697 @liuxi150
- Feat: fake 3d component. #701 @wumaolinmaoan
- Feat: property clip use normalized time. #714 @wumaolinmaoan
- Feat: item active setting. #716 @wumaolinmaoan
- fix: ref compostion
setVisible()
invalid
- fix: ref compostion
- Feat: material add color and mainTexture interface. #722 @wumaolinmaoan
- Feat: Added rich text plugin. #704 @Sruimeng
- Feat: add goto event for composition and improve texture cleanup on destroy. #743 @Sruimeng
- Feat: timeline asset add flattened tracks property. #748 @wumaolinmaoan
- Refactor: remove processTextures dependency on engine. #662 @wumaolinmaoan
- Refactor: vfx item find use BFS. #667 @wumaolinmaoan
- Refactor: Removed redundant
imgUsage
andusedImages
logic. #672 @yiiqii- fix(demo): Unified local demo resources under the public directory.
- style(type): Standardized the shape type.
- Refactor: unify item parent setup. #681 @liuxi150
- Refactor: composition component create. #669 @wumaolinmaoan
- Refactor: post processing setting. #686 @wumaolinmaoan
- Refactor: shape and post process volume data. #717 @wumaolinmaoan
- Fix(demo): post processing gui create issue. #695 @yiiqii
- Refactor: clean model tree item. #687 @liuxi150
- Refactor: opt shader variant create logic. #712 @wumaolinmaoan
- optimize judgment logic to avoid repeated creation of shader variants
- Refactor: color and vector4 curve value. #730 @wumaolinmaoan
- Refactor: opt global uniforms setting perfromance. #735 @wumaolinmaoan
- add
effects_WorldSpaceCameraPos
shader built-in property
- add
- Refactor: opt render frame add render component logic. #747 @wumaolinmaoan
- Perf: opt lifetime function performance. #596 @wumaolinmaoan
- Fix: player adds composition timing. #635 @wumaolinmaoan
- Fix: Supplemented the adaptation of
TextDecoder
. #642 @yiiqii - Fix:
onStart
is called twice. #645 @wumaolinmaoan - Fix: composition reverse delay. #648 @wumaolinmaoan
- Fix: remove unnecessary alpha multiplication in color grading. #653 @wumaolinmaoan
- Fix: image asset load error. #663 @wumaolinmaoan
- Fix: Fixed the issue with
AssetManager
loading JSON objects. #668 @yiiqii- style(type): Standardized
Image
andAssets
data types and improved relatedAssetManager
types. - test: Added unit tests for
AssetManager
andloadScene
. - style: Unified the use of built-in objects as defined in the spec.
- style(type): Standardized
- Fix: Fixed particle rendering issues with threejs & video replay issues. #684 @Sruimeng
- Fix: interact item click invalid when composition restart. #693 @wumaolinmaoan
- Fix: Added player
pause
event. #700 @yiiqii- docs: Added related tsdoc.
- Fix: Fixed Spine element masking issues. #706 @RGCHN
- Fix: on end called too early. #711 @wumaolinmaoan
- Fix: message interact item. #721 @wumaolinmaoan
- Fix: Added a check before using the downgrade plugin
window
. #728 @RGCHN - Fix: playable asset export. #737 @wumaolinmaoan
- Fix: color property track c...
v2.0.7
- Fix: Resolve the Spine element masking issue. #706 @RGCHN
- Fix: Remove unused code related to the render error queue in the Player class. #664 @Sruimeng
UNPKG: https://unpkg.com/@galacean/[email protected]/dist/index.min.js
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v1.6.9
v2.0.6
v2.0.5
- Fix: sprite unit test. #636 @wumaolinmaoan
- Fix: draw count value error. #625 @wumaolinmaoan
- Fix: timeline clip end judgment. #626 @wumaolinmaoan
- Fix: Adjusted the judgment for Player disposal to prevent errors during Texture initialization. #616 @yiiqii
- Fix: revert busrt once and disabled property. #615 @yiiqii
- Fix: materal uniform dirty flag setting when shader changed. #614 @wumaolinmaoan
- Fix: sprite unit test. #636 @wumaolinmaoan
- Fix: draw count value error. #625 @wumaolinmaoan
- Fix: timeline clip end judgment. #626 @wumaolinmaoan
- Fix: 调整 Player disposed 判断,避免 Texture initialize 报错。#616 @yiiqii
- Fix: revert busrt once and disabled property. #615 @yiiqii
- Fix: materal uniform dirty flag setting when shader changed. #614 @wumaolinmaoan
UNPKG: https://unpkg.com/@galacean/[email protected]/dist/index.min.js
Note: Please do not use the above CDN links in the production environment!
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v1.6.8
- Fix: Addresses the issue where clicks were not registering properly after particle removal. #629 @yiiqii
UNPKG: https://unpkg.com/@galacean/[email protected]/dist/index.min.js
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v.2.0.4
- Fix: shader compile check on return will block code execute. #609 @yiiqii
- Fix: shader program set twice on async compile. #608 @wumaolinmaoan
- Fix: particle render on composition restart. #607 @wumaolinmaoan
- Fix: Resolve issue with variable text not applying correctly. #606 @Sruimeng
- Fix: Correct reverse playback and frame comparison issues. #598 @RGCHN
- Fix: subcomposition end behavior not rendering as expected. #605 @wumaolinmaoan
- Fix: effect material depthTest and depthMask default value. #602 @wumaolinmaoan
- Fix: reset fps when renderLevel update. #600 @yiiqii
- Fix: runtime 2.0 component export. #597 @wumaolinmaoan
- Fix: stats should dispose when player is dispose. #599 @yiiqii
- Chore: Improve error messaging for failed video loading. #577 @Sruimeng
- Fix: shader compile check on return will block code execute. #609 @yiiqii
- Fix: shader program set twice on async compile. #608 @wumaolinmaoan
- Fix: particle render on composition restart. #607 @wumaolinmaoan
- Fix: 修复 variable text 不生效问题。#606 @Sruimeng
- Fix: 修复倒播和帧对比问题。#598 @RGCHN
- Fix: subcomposition end behavior not rendering as expected. #605 @wumaolinmaoan
- Fix: effect material depthTest and depthMask default value. #602 @wumaolinmaoan
- Fix: reset fps when renderLevel update. #600 @yiiqii
- Fix: runtime 2.0 component export. #597 @wumaolinmaoan
- Fix: stats should dispose when player is dispose. #599 @yiiqii
- Chore: 优化 video 加载失败后报错提示。#577 @Sruimeng
UNPKG: https://unpkg.com/@galacean/[email protected]/dist/index.min.js
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v2.0.3
- Fix: frame animation loop on composition restart. #588 @wumaolinmaoan
UNPKG: https://unpkg.com/@galacean/[email protected]/dist/index.min.js
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v2.0.2
- Fix: Migration of text item animation track. #584 @wumaolinmaoan
UNPKG: https://unpkg.com/@galacean/[email protected]/dist/index.min.js
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v2.0.1
- Fix: frame animation loop. #580 @wumaolinmaoan
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