Add a non-root user #372
Workflow file for this run
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name: Test | |
on: | |
workflow_dispatch: | |
push: | |
paths: | |
- "**/Dockerfile" | |
- ".github/workflows/test.yml" | |
- "reference-project-test/**" | |
pull_request: | |
paths: | |
- "**/Dockerfile" | |
- ".github/workflows/test.yml" | |
- "reference-project-test/**" | |
env: | |
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\" Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\" Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>" | |
jobs: | |
########################## | |
# Test Backend # | |
########################## | |
reportingTest: | |
# Only run if not a PR as we need access to secrets | |
if: github.base_ref == '' | |
name: "🧪 Test reporting system (${{ matrix.imageType }})" | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
jobId: | |
- dryRun # specifically use `dryRun` for testing. | |
imageType: | |
- base | |
- hub | |
- editor | |
baseOs: | |
- ubuntu | |
repoVersion: | |
- 0.1 | |
include: | |
- imageType: editor | |
editorVersion: 2020.1.4f1 | |
targetPlatform: android | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
- name: Report new build | |
uses: ./.github/workflows/actions/report-to-backend | |
with: | |
token: ${{ secrets.VERSIONING_TOKEN }} | |
jobId: ${{ matrix.jobId }} | |
status: started | |
# Build info | |
imageType: ${{ matrix.imageType }} | |
baseOs: ${{ matrix.baseOs }} | |
repoVersion: ${{ matrix.repoVersion }} | |
editorVersion: ${{ matrix.editorVersion }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
- name: Report build failure | |
uses: ./.github/workflows/actions/report-to-backend | |
with: | |
token: ${{ secrets.VERSIONING_TOKEN }} | |
jobId: ${{ matrix.jobId }} | |
status: failed | |
# Build info | |
imageType: ${{ matrix.imageType }} | |
baseOs: ${{ matrix.baseOs }} | |
repoVersion: ${{ matrix.repoVersion }} | |
editorVersion: ${{ matrix.editorVersion }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
# Failed specific | |
reason: "no real reason" | |
- name: Report publication | |
uses: ./.github/workflows/actions/report-to-backend | |
with: | |
token: ${{ secrets.VERSIONING_TOKEN }} | |
jobId: ${{ matrix.jobId }} | |
status: published | |
# Build info | |
imageType: ${{ matrix.imageType }} | |
baseOs: ${{ matrix.baseOs }} | |
repoVersion: ${{ matrix.repoVersion }} | |
editorVersion: ${{ matrix.editorVersion }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
# Published specific | |
imageRepo: unityci | |
imageName: ${{ matrix.imageType }} | |
friendlyTag: ${{ matrix.editorVersion }}-${{ matrix.targetPlatform }}-${{ matrix.repoVersion }} | |
specificTag: ${{ matrix.baseOs }}-${{ matrix.editorVersion }}-${{ matrix.targetPlatform }}-${{ matrix.repoVersion }} | |
digest: sha256:ef872b67450a680fbeebe1b037190b8f8fbfb04088531f422873915520e26e0f; | |
########################## | |
# Setup build matrix # | |
########################## | |
build-matrix: | |
name: Setup Build Matrix | |
runs-on: ubuntu-latest | |
outputs: | |
versions: ${{ steps.setup.outputs.versions }} | |
linuxExcludes: ${{ steps.setup.outputs.linuxExcludes }} | |
windowsExcludes: ${{ steps.setup.outputs.windowsExcludes }} | |
steps: | |
- name: "Setup build matrix" | |
id: setup | |
run: | | |
# Get the Unity versions for test. (The latest patch versions for each minor version.) | |
VERSIONS=`npx unity-changeset list --versions --latest-patch --json --min 2018.3` | |
echo "Versions: $VERSIONS" | |
echo "versions=$VERSIONS" >> $GITHUB_OUTPUT | |
# Exclude il2cpp for Unity 2019.2 or earlier | |
LINUX_EXCLUDES="$LINUX_EXCLUDES `echo \"$VERSIONS\" | jq -c '[ .[] | select(test(\"2018|2019.1|2019.2\")) | { version: ., module: \"linux-il2cpp\"} ]'`" | |
# Exclude il2cpp for Unity 2019.2 or earlier. Unity 2021.1 and 2021.2 also do not build properly and will be skipped | |
WINDOWS_EXCLUDES="$WINDOWS_EXCLUDES `echo \"$VERSIONS\" | jq -c '[ .[] | select(test(\"2018|2019.1|2019.2|2021.1|2021.2\")) | { version: ., module: \"windows-il2cpp\"} ]'`" | |
# Universal Windows Platform is added in 2019. Issues with 2021.1 and 2021.2 so they are skipped too | |
WINDOWS_EXCLUDES="$WINDOWS_EXCLUDES `echo \"$VERSIONS\" | jq -c '[ .[] | select(test(\"2018|2019.1|2021.1|2021.2\")) | { version: ., module: \"universal-windows-platform\"} ]'`" | |
# AppleTV isn't stable until 2019.2. Issues with 2021.1 and 2021.2 so they are skipped too | |
WINDOWS_EXCLUDES="$WINDOWS_EXCLUDES `echo \"$VERSIONS\" | jq -c '[ .[] | select(test(\"2018|2019.1|2021.1|2021.2\")) | { version: ., module: \"appletv\"} ]'`" | |
# No Windows 2018 Android Builds. Issues with 2021.1 and 2021.2 so they are skipped too | |
WINDOWS_EXCLUDES="$WINDOWS_EXCLUDES `echo \"$VERSIONS\" | jq -c '[ .[] | select(test(\"2018|2021.1|2021.2\")) | { version: ., module: \"android\"} ]'`" | |
# No Windows mono Builds for Unity 2019.2 or earlier. Issues with 2021.1 and 2021.2 so they are skipped too | |
WINDOWS_EXCLUDES="$WINDOWS_EXCLUDES `echo \"$VERSIONS\" | jq -c '[ .[] | select(test(\"2018|2019.1|2019.2|2021.1|2021.2\")) | { version: ., module: \"base\"} ]'`" | |
LINUX_EXCLUDES=`echo "$LINUX_EXCLUDES" | jq -s -c 'flatten'` | |
WINDOWS_EXCLUDES=`echo "$WINDOWS_EXCLUDES" | jq -s -c 'flatten'` | |
echo "Linux Excludes: $LINUX_EXCLUDES" | |
echo "Windows Excludes: $WINDOWS_EXCLUDES" | |
echo "linuxExcludes=$LINUX_EXCLUDES" >> $GITHUB_OUTPUT | |
echo "windowsExcludes=$WINDOWS_EXCLUDES" >> $GITHUB_OUTPUT | |
################################# | |
# Build Ubuntu base and hub # | |
################################# | |
ubuntu-base-and-hub: | |
name: Ubuntu Base and Hub | |
runs-on: ubuntu-latest | |
steps: | |
############# | |
# Setup # | |
############# | |
- uses: actions/checkout@v4 | |
- uses: docker/setup-qemu-action@v3 | |
- uses: docker/setup-buildx-action@v3 | |
with: | |
driver: docker | |
################################# | |
# Build Ubuntu base and hub # | |
################################# | |
- name: Build base | |
uses: docker/build-push-action@v5 | |
with: | |
file: ./images/ubuntu/base/Dockerfile | |
tags: base:ubuntu-dev | |
- name: Build hub | |
uses: docker/build-push-action@v5 | |
with: | |
file: ./images/ubuntu/hub/Dockerfile | |
build-args: baseImage=base:ubuntu-dev | |
tags: hub:ubuntu-dev | |
################################################### | |
# Save images for later steps in the workflow # | |
################################################### | |
- name: Save images | |
run: | | |
docker images | |
docker save -o ubuntu-base-and-hub.tar base:ubuntu-dev hub:ubuntu-dev | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: ubuntu-base-and-hub | |
path: ubuntu-base-and-hub.tar | |
retention-days: 1 | |
################################## | |
# Build Windows base and hub # | |
################################## | |
windows-base-and-hub: | |
name: Windows Base and Hub | |
runs-on: windows-2022 | |
steps: | |
############# | |
# Setup # | |
############# | |
- uses: actions/checkout@v4 | |
################################## | |
# Build Windows base and hub # | |
################################## | |
- name: Build base | |
run: | | |
docker build -t base:windows-dev -f ./images/windows/base/Dockerfile . | |
- name: Build hub | |
run: | | |
docker build -t hub:windows-dev -f ./images/windows/hub/Dockerfile --build-arg baseImage=base:windows-dev . | |
################################################### | |
# Save images for later steps in the workflow # | |
################################################### | |
- name: Show disk space | |
if: always() | |
run: get-PSDrive | |
- name: Save images | |
run: | | |
docker images | |
mkdir c:\artifact | |
cd c:\artifact | |
docker save -o windows-base-and-hub.tar base:windows-dev hub:windows-dev | |
zstd -z -12 --format=zstd windows-base-and-hub.tar | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: windows-base-and-hub | |
path: C:/artifact/windows-base-and-hub.tar.zst | |
retention-days: 1 | |
- name: Show disk space | |
if: always() | |
run: get-PSDrive | |
############################# | |
# Build editor and test # | |
############################# | |
ubuntu-editor: | |
needs: [ubuntu-base-and-hub, build-matrix] | |
name: Ubuntu (${{ matrix.version }}, ${{ matrix.module }}) | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
# The latest patch versions for each minor version. | |
version: ${{ fromJson(needs.build-matrix.outputs.versions) }} | |
module: | |
- base | |
- linux-il2cpp | |
- windows-mono | |
- mac-mono | |
- ios | |
- android | |
- webgl | |
include: | |
- module: base | |
platform: StandaloneLinux64 | |
- module: linux-il2cpp | |
platform: StandaloneLinux64 | |
- module: windows-mono | |
platform: StandaloneWindows64 | |
- module: mac-mono | |
platform: StandaloneOSX | |
- module: ios | |
platform: iOS | |
- module: android | |
platform: Android | |
- module: webgl | |
platform: WebGL | |
exclude: ${{ fromJson(needs.build-matrix.outputs.linuxExcludes) }} | |
steps: | |
############# | |
# Setup # | |
############# | |
- uses: actions/checkout@v4 | |
- uses: docker/setup-qemu-action@v3 | |
- uses: docker/setup-buildx-action@v3 | |
with: | |
driver: docker | |
- name: Free disk space | |
run: .github/workflows/scripts/free_disk_space.sh | |
############################ | |
# Restore base and hub # | |
############################ | |
- uses: actions/download-artifact@v3 | |
with: | |
name: ubuntu-base-and-hub | |
- name: Restore base and hub | |
run: | | |
docker load -i ubuntu-base-and-hub.tar | |
rm ubuntu-base-and-hub.tar | |
###################### | |
# Setup to build # | |
###################### | |
- name: Setup to build | |
run: | | |
# The changeset for unity version | |
echo "CHANGESET=`npx unity-changeset ${{ matrix.version }}`" >> $GITHUB_ENV | |
# For 2019.3 or later, non-il2cpp would also be possible to build with il2cpp image. | |
if [ `echo "${{ matrix.version }}" | grep -v '\(2018\|2019.1\|2019.2\)'` ] && [ "${{ matrix.module }}" = 'base' ] ; then | |
echo "MODULE=linux-il2cpp" >> $GITHUB_ENV | |
else | |
echo "MODULE=${{ matrix.module }}" >> $GITHUB_ENV | |
fi | |
########################### | |
# Build Ubuntu editor # | |
########################### | |
- name: Build | |
# if: steps.build-1.outcome == 'failure' | |
uses: docker/build-push-action@v5 | |
id: build-1 | |
continue-on-error: true | |
timeout-minutes: 40 | |
with: | |
file: ./images/ubuntu/editor/Dockerfile | |
build-args: | | |
baseImage=base:ubuntu-dev | |
hubImage=hub:ubuntu-dev | |
version=${{ matrix.version }} | |
changeSet=${{ env.CHANGESET }} | |
module=${{ env.MODULE }} | |
tags: editor:ubuntu-dev | |
################################### | |
# Build Ubuntu editor (retry) # | |
################################### | |
- name: Sleep for retry | |
if: steps.build-1.outcome == 'failure' | |
run: sleep 120 | |
- name: Build (Retry) | |
if: steps.build-1.outcome == 'failure' | |
uses: docker/build-push-action@v5 | |
id: build-2 | |
# continue-on-error: true | |
timeout-minutes: 40 | |
with: | |
file: ./images/ubuntu/editor/Dockerfile | |
build-args: | | |
baseImage=base:ubuntu-dev | |
hubImage=hub:ubuntu-dev | |
version=${{ matrix.version }} | |
changeSet=${{ env.CHANGESET }} | |
module=${{ env.MODULE }} | |
tags: editor:ubuntu-dev | |
##################### | |
# Setup to test # | |
##################### | |
- name: Show image size | |
run: docker images | |
- name: Setup to test | |
run: | | |
# For 'linux-il2cpp' module, switch the script backend to 'IL2CPP' | |
if [ "${{ matrix.module }}" = "linux-il2cpp" ] ; then | |
mv -f reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset reference-project-test/ProjectSettings/ProjectSettings.asset | |
fi | |
# For editors prior to 2020, use built-in packages. Otherwise use the packages.json with the necessary packages. | |
if [[ $(echo ${{ matrix.version }} | cut -d '.' -f1) -ge 2020 ]]; then | |
mv -f reference-project-test/Packages_Disabled reference-project-test/Packages | |
fi | |
############# | |
# Build # | |
############# | |
- name: Build project | |
uses: game-ci/unity-builder@main | |
timeout-minutes: 35 | |
with: | |
unityVersion: ${{ matrix.version }} | |
customImage: editor:ubuntu-dev | |
projectPath: reference-project-test | |
targetPlatform: ${{ matrix.platform }} | |
allowDirtyBuild: true | |
########################### | |
# Build (Ubuntu GZip) # | |
########################### | |
- name: "⚙️ Setup (Ubuntu GZip)" | |
if: env.MODULE == 'webgl' | |
run: | | |
# Set WebGL compression format to gzip | |
sed -i -e 's/webGLCompressionFormat: .*$/webGLCompressionFormat: 1/' reference-project-test/ProjectSettings/ProjectSettings.asset | |
- name: Build project (GZip) | |
if: env.MODULE == 'webgl' | |
uses: game-ci/unity-builder@main | |
timeout-minutes: 15 | |
with: | |
unityVersion: ${{ matrix.version }} | |
customImage: editor:ubuntu-dev | |
projectPath: reference-project-test | |
targetPlatform: ${{ matrix.platform }} | |
allowDirtyBuild: true | |
############################# | |
# Build (Ubuntu Brotli) # | |
############################# | |
- name: "⚙️ Setup (Ubuntu Brotli)" | |
if: env.MODULE == 'webgl' | |
run: | | |
# Set WebGL compression format to brotli | |
sed -i -e 's/webGLCompressionFormat: .*$/webGLCompressionFormat: 0/' reference-project-test/ProjectSettings/ProjectSettings.asset | |
- name: Build project (Brotli) | |
if: env.MODULE == 'webgl' | |
uses: game-ci/unity-builder@main | |
timeout-minutes: 15 | |
with: | |
unityVersion: ${{ matrix.version }} | |
customImage: editor:ubuntu-dev | |
projectPath: reference-project-test | |
targetPlatform: ${{ matrix.platform }} | |
allowDirtyBuild: true | |
############ | |
# Test # | |
############ | |
- name: Test project | |
timeout-minutes: 10 | |
uses: game-ci/unity-test-runner@main | |
with: | |
unityVersion: ${{ matrix.version }} | |
customImage: editor:ubuntu-dev | |
projectPath: reference-project-test | |
customParameters: -nographics -buildTarget ${{ matrix.platform }} | |
############################## | |
# Validate Android Utils # | |
############################## | |
- name: Validate Android Utils | |
if: env.MODULE == 'android' | |
uses: addnab/docker-run-action@v3 | |
with: | |
image: editor:ubuntu-dev | |
run: bash -l -c 'java -version && sdkmanager --version && cat $ANDROID_NDK_HOME/source.properties' | |
############################# | |
# Build editor and test # | |
############################# | |
windows-editor: | |
needs: [windows-base-and-hub, build-matrix] | |
name: Windows (${{ matrix.version }}, ${{ matrix.module }}) | |
runs-on: windows-2022 | |
strategy: | |
fail-fast: false | |
matrix: | |
# The latest patch versions for each minor version. | |
version: ${{ fromJson(needs.build-matrix.outputs.versions) }} | |
module: | |
- base | |
- windows-il2cpp | |
- universal-windows-platform | |
- appletv | |
- android | |
include: | |
- module: base | |
platform: StandaloneWindows64 | |
- module: windows-il2cpp | |
platform: StandaloneWindows64 | |
- module: appletv | |
platform: tvOS | |
- module: universal-windows-platform | |
platform: WSAPlayer | |
- module: android | |
platform: Android | |
exclude: ${{ fromJson(needs.build-matrix.outputs.windowsExcludes) }} | |
steps: | |
############# | |
# Setup # | |
############# | |
- uses: actions/checkout@v4 | |
############################ | |
# Restore base and hub # | |
############################ | |
- uses: actions/download-artifact@v3 | |
with: | |
name: windows-base-and-hub | |
- name: Restore base and hub | |
run: | | |
mkdir c:/artifact | |
mv windows-base-and-hub.tar.zst c:/artifact | |
cd c:/artifact | |
zstd -d windows-base-and-hub.tar.zst | |
docker load -i windows-base-and-hub.tar | |
RAW_WORKSPACE_PATH="${{ github.workspace }}" | |
WORKSPACE_PATH=${RAW_WORKSPACE_PATH//\\//} | |
cd $WORKSPACE_PATH | |
rm -rf c:/artifact | |
shell: bash | |
###################### | |
# Setup to build # | |
###################### | |
- name: Setup to build | |
run: | | |
# The changeset for unity version | |
echo "CHANGESET=`npx unity-changeset ${{ matrix.version }}`" >> $GITHUB_ENV | |
# For 2019.3 or later, non-il2cpp would also be possible to build with il2cpp image. | |
if [ `echo "${{ matrix.version }}" | grep -v '\(2018\|2019.1\|2019.2\)'` ] && [ "${{ matrix.module }}" = 'base' ] ; then | |
echo "MODULE=windows-il2cpp" >> $GITHUB_ENV | |
else | |
echo "MODULE=${{ matrix.module }}" >> $GITHUB_ENV | |
fi | |
shell: bash | |
########################### | |
# Build Windows editor # | |
########################### | |
- name: Build | |
continue-on-error: true | |
timeout-minutes: 90 | |
id: build-1 | |
run: | | |
docker build -t editor:windows-dev --build-arg baseImage=base:windows-dev ` | |
--build-arg hubImage=hub:windows-dev --build-arg version=${{ matrix.version }} ` | |
--build-arg changeSet=${{ env.CHANGESET }} --build-arg module=${{ env.MODULE }} ./images/windows/editor | |
#################################### | |
# Build Windows editor (retry) # | |
#################################### | |
- name: Sleep for retry | |
if: steps.build-1.outcome == 'failure' | |
run: sleep 120 | |
- name: Build (Retry) | |
if: steps.build-1.outcome == 'failure' | |
id: build-2 | |
timeout-minutes: 90 | |
run: | | |
docker build -t editor:windows-dev --build-arg baseImage=base:windows-dev ` | |
--build-arg hubImage=hub:windows-dev --build-arg version=${{ matrix.version }} ` | |
--build-arg changeSet=${{ env.CHANGESET }} --build-arg module=${{ env.MODULE }} ./images/windows/editor | |
##################### | |
# Setup to test # | |
##################### | |
- name: Show image size | |
run: docker images | |
- name: Setup to test | |
run: | | |
# For 'windows-il2cpp' module, switch the script backend to 'IL2CPP' | |
if [ "${{ matrix.module }}" = "windows-il2cpp" ] ; then | |
mv -f reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset reference-project-test/ProjectSettings/ProjectSettings.asset | |
fi | |
# For editors prior to 2020, use built-in packages. Otherwise use the packages.json with the necessary packages. | |
if [[ $(echo ${{ matrix.version }} | cut -d '.' -f1) -ge 2020 ]]; then | |
mv -f reference-project-test/Packages_Disabled reference-project-test/Packages | |
fi | |
shell: bash | |
############# | |
# Build # | |
############# | |
- name: Build project | |
# Only run if not a PR as we need access to secrets | |
if: github.base_ref == '' | |
timeout-minutes: 15 | |
uses: game-ci/unity-builder@main | |
env: | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }} | |
with: | |
unityVersion: ${{ matrix.version }} | |
customImage: editor:windows-dev | |
projectPath: reference-project-test | |
targetPlatform: ${{ matrix.platform }} | |
allowDirtyBuild: true |