Releases: gamelly/gly-engine
Releases · gamelly/gly-engine
0.0.6
feat: revision 0.0.6 (#79)
0.0.5 - HTTP update!
- added core
native
- added module
json
- added support to post body in curl protocol
- added support to async request in core
love
- added charset to
windows1252
/utf8
in ginga protocol headers - added docs with instructions how to use engine cli
- improved core html5 inputs for TVs
- improved gameload to support tables
- fixed alpha gray colors
- fixed url search params
- fixed ipv4 request in ginga protocol
- fixed no content lenght in respose 204 ginga protocol
- fixed align in launcher game exaple
- changed CI dont use secrets when is outside PR
- changed CI to use lua 5.4 in unit tests
thanks for contributions.
0.0.4 - module update!
- added core
html5_tizen
- added core
htm5_webos
- added core
nintendo_wii
inputs not working correctly actually - added module
http
- added module
csv
- added module
math
(clib lua math) - added command
meta
- added new default engine colors
- added support to hexadecimal colors
- added module manager to customize game requires
- added config
fps_show=3
to view instant frames per second - added config
fps_show
for corelove
andhtml5
- added example helloworld
- improved responsive in html5 cores
- improved compatibility in
std.math.clamp2
- improved command
bundler
to be recursive - improved args library to be more safe
- standardized fill mode in
std.draw.rect
- standardized
std.draw.poly
- refactored event loop in core
ginga
- fixed
fps_show
config in coreginga
0.0.3 - reffactoring
- added core html5
- added core ginga_html5
dont works on telemedia ginga implementation, only in modern samsung televisions - added command bundler
- added command run
- added command clear
- added flag
--bundler
- added flag
--dist
- refactoring requires and folder structure
- fixed bug invisible asteroid death in example asteroids
- partial support to windows
0.0.2 -- no circles update ;-;
- added core REPL
- added core Love2d
- added asteroids game example
- added love2d colors: black, white, yellow, green, gred
- added function:
std.math.random
- added math functions:
cycle
,clamp2
,lerp
,map
,dis
,saw
,max
- added cli command: test-self
- started unit tests for engine
- resizable love2d core
- project structure
0.0.1 -- first working prototype
- only builds to ginga