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(wip?) node ids ios port #46
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RoootTheFox
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Signed-off-by: rooot <[email protected]>
Signed-off-by: rooot <[email protected]>
note that current node ids code doesnt respect safe zones on iphone x and up, have fun with that :3 |
I only have an iPad7,11 to test on, so I can't really test or work on that - someone else is probably gonna have to do that |
Signed-off-by: rooot <[email protected]>
v1.10.2
matcool
reviewed
Jun 28, 2024
@@ -31,7 +31,7 @@ using namespace geode::node_ids; | |||
"music-offset-input" | |||
); | |||
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#ifdef GEODE_IS_ANDROID | |||
#if defined(GEODE_IS_ANDROID) || defined(GEODE_IS_IOS) |
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maybe use GEODE_IS_MOBILE instead
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ports node ids to ios. (all required bindings are found, although some members are pending in a separate bindings PR)
only things missing are:
this did not crash so far, which is probably a good sign
some IDs have also been confirmed to be correct (CharacterColorPage works fine - see my mod; I personally didn't test the rest)
I'd appreciate if anyone could verify the IDs of other classes, although I'm fairly positive that most (if not all) of them are correct.