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v4.0.0 for UE 4.25

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@getnamo getnamo released this 20 May 23:56

Changes

  • Update to Unreal 4.25
  • Refactor to be closer to Unreal C++ styling (PascalCase)
  • Now using IWYU instead of PCH
  • Auto-ticking feature added to BluEye. Manual ticking no longer needed and removed from example blueprint actors. Call SetShouldTickEventLoop BluEye static function if you want to pause the event loop.
  • Contribution by @GMAGD download handler passthrough for pdf printing support - #42
  • Contribution by @aaron1a12 fixes wrong codes for arrow keys - #43
  • Updated usability for key pressing and autoplay for e.g. youtube. aa1d8da
  • WebGL, shadertoy, tensorflow.js and Youtube confirmed working in this version
  • Misc cleanup