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Removed windows test that was often failing in github.
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ggarra13 committed Sep 29, 2023
1 parent d478f58 commit d66a82a
Showing 1 changed file with 0 additions and 158 deletions.
158 changes: 0 additions & 158 deletions .github/workflows/ci-workflow.yml
Original file line number Diff line number Diff line change
Expand Up @@ -100,53 +100,6 @@ jobs:
cd tlRender/src/tlRender-build
ctest --rerun-failed --output-on-failure
linux-package:
runs-on: ubuntu-latest

env:
TLRENDER_MMAP: ON
TLRENDER_PYTHON: OFF
TLRENDER_GLFW: ON
TLRENDER_OCIO: ON
TLRENDER_AUDIO: ON
TLRENDER_JPEG: ON
TLRENDER_TIFF: ON
TLRENDER_STB: ON
TLRENDER_PNG: ON
TLRENDER_EXR: ON
TLRENDER_FFMPEG: ON
TLRENDER_USD: ON
TLRENDER_NFD: OFF
TLRENDER_QT5: ON
TLRENDER_PROGRAMS: ON
TLRENDER_EXAMPLES: OFF
TLRENDER_TESTS: OFF

steps:
- uses: actions/checkout@v3
with:
submodules: recursive

- name: Setup environment
run: |
echo "$PWD/build/install/bin" >> $GITHUB_PATH
echo "LD_LIBRARY_PATH=$PWD/build/install/lib:$LD_LIBRARY_PATH" >> $GITHUB_ENV
echo "PYTHONPATH=$PWD/build/install/lib:$PYTHONPATH" >> $GITHUB_ENV
- name: Build tlRender
run: |
bash etc/Linux/linux-build-gha.sh Release
- name: Package
run: |
cd build
cd tlRender/src/tlRender-build
cmake --build . -j 4 --config Release --target package
- uses: actions/upload-artifact@v3
with:
name: tlRender-Linux-Packages
path: build/tlRender/src/tlRender-build/tlRender-*.tar.gz
macos-build:
runs-on: macos-latest
Expand Down Expand Up @@ -196,57 +149,6 @@ jobs:
cd tlRender/src/tlRender-build
tests/tltest/tltest
macos-package:
runs-on: macos-latest

env:
TLRENDER_MMAP: ON
TLRENDER_PYTHON: OFF
TLRENDER_GLFW: ON
TLRENDER_OCIO: ON
TLRENDER_AUDIO: ON
TLRENDER_JPEG: ON
TLRENDER_TIFF: ON
TLRENDER_STB: ON
TLRENDER_PNG: ON
TLRENDER_EXR: ON
TLRENDER_FFMPEG: ON
TLRENDER_USD: ON
TLRENDER_NFD: OFF
TLRENDER_QT5: OFF
TLRENDER_PROGRAMS: ON
TLRENDER_EXAMPLES: OFF
TLRENDER_TESTS: OFF
CMAKE_OSX_DEPLOYMENT_TARGET: 10.15

steps:
- uses: actions/checkout@v3
with:
submodules: recursive

# \bug DYLD_LIBRARY_PATH is not being set here?
- name: Setup environment
run: |
echo "$PWD/build/install/bin" >> $GITHUB_PATH
echo "DYLD_LIBRARY_PATH=$PWD/build/install/lib:$DYLD_LIBRARY_PATH" >> $GITHUB_ENV
echo "PYTHONPATH=$PWD/build/install/lib:$PYTHONPATH" >> $GITHUB_ENV
- name: Build tlRender
run: |
export DYLD_LIBRARY_PATH=$PWD/build/install/lib:$DYLD_LIBRARY_PATH
bash etc/macOS/macos-build-gha.sh Release
- name: Package
run: |
cd build
cd tlRender/src/tlRender-build
cmake --build . -j 4 --config Release --target package
- uses: actions/upload-artifact@v3
with:
name: tlRender-macOS-Packages
path: build/tlRender/src/tlRender-build/tlRender-*.dmg

windows-build:
runs-on: windows-latest

Expand Down Expand Up @@ -283,63 +185,3 @@ jobs:
shell: cmd
run: |
etc\Windows\windows-build-gha.bat Debug
- name: Run tests
shell: cmd
run: |
cd build
cd tlRender\src\tlRender-build
tests\tltest\Debug\tltest
windows-package:
runs-on: windows-latest
#runs-on: windows-2019

# \todo How can we build FFmpeg on Windows?
# \todo USD has errors in the boost build with windows-latest
# \todo USD has errors in the MaterialX build with windows-2019
env:
TLRENDER_MMAP: ON
TLRENDER_PYTHON: OFF
TLRENDER_GLFW: ON
TLRENDER_OCIO: ON
TLRENDER_AUDIO: ON
TLRENDER_JPEG: ON
TLRENDER_TIFF: ON
TLRENDER_STB: ON
TLRENDER_PNG: ON
TLRENDER_EXR: ON
TLRENDER_FFMPEG: OFF
TLRENDER_USD: OFF
TLRENDER_NFD: OFF
TLRENDER_QT5: OFF
TLRENDER_PROGRAMS: ON
TLRENDER_EXAMPLES: OFF
TLRENDER_TESTS: OFF

steps:
- uses: actions/checkout@v3
with:
submodules: recursive

- name: Setup environment
shell: cmd
run: |
echo "%CD%\build\install\bin;%CD%\build\install\lib" >> $GITHUB_PATH
- name: Build tlRender
shell: cmd
run: |
etc\Windows\windows-build-gha.bat Release
- name: Package
shell: cmd
run: |
cd build
cd tlRender\src\tlRender-build
cmake --build . -j 4 --config Release --target package
- uses: actions/upload-artifact@v3
with:
name: tlRender-Windows-Packages
path: build\tlRender\src\tlRender-build\tlRender-*.zip

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