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[Vulkan] Fix compilation of vulkan-shaders-gen on w64devkit after `…
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…e31a4f6` (#8880)

* Fix compilation issue in `vulkan-shaders-gen`

e31a4f6 broke compilation on w64devkit. Including `algorithm` seems to fix that.

* Guard it under `#ifdef _WIN32`
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MaggotHATE authored Aug 6, 2024
1 parent 0bf16de commit efda90c
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Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@
#ifdef _WIN32
#include <windows.h>
#include <direct.h> // For _mkdir on Windows
#include <algorithm> // For std::replace on w64devkit
#else
#include <unistd.h>
#include <sys/wait.h>
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