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update name and project files
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glls committed Oct 19, 2020
1 parent 7a41734 commit e1e87c8
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Showing 6 changed files with 133 additions and 19 deletions.
4 changes: 2 additions & 2 deletions SoGuiSnapshotViewer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -19,9 +19,9 @@
*
\**************************************************************************/
/*
* iti3dv - 3D mesh viewer based on COIN3D examples (snapshotviewer)
* gl3dv - 3D mesh viewer based on COIN3D examples (snapshotviewer)
*
* George Litos (gl@iti.gr)
* George Litos (gl@cyberpunk.gr)
*
\**************************************************************************/

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4 changes: 2 additions & 2 deletions SoGuiSnapshotViewer.h
Original file line number Diff line number Diff line change
Expand Up @@ -19,9 +19,9 @@
*
\**************************************************************************/
/*
* iti3dv - 3D mesh viewer based on COIN3D examples (snapshotviewer)
* gl3dv - 3D mesh viewer based on COIN3D examples (snapshotviewer)
*
* George Litos (gl@iti.gr)
* George Litos (gl@cyberpunk.gr)
*
\**************************************************************************/

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8 changes: 4 additions & 4 deletions computils.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -19,9 +19,9 @@
*
\**************************************************************************/
/*
* iti3dv - 3D mesh viewer based on COIN3D examples (snapshotviewer)
* gl3dv - 3D mesh viewer based on COIN3D examples (snapshotviewer)
*
* George Litos (gl@iti.gr)
* George Litos (gl@cyberpunk.gr)
*
\**************************************************************************/

Expand Down Expand Up @@ -228,7 +228,7 @@ SoNode
else if ( ! strcmp( argv[1], "--text3" ) )
{
SoText3 * textnode = new SoText3;
const char * s[] = { "www", "ITI", "gr" };
const char * s[] = { "www", "georgelitos", "com" };
textnode->string.setValues( 0, 3, s );
textnode->parts.setValue( SoText3::ALL );
textnode->justification = SoText3::CENTER;
Expand Down Expand Up @@ -259,7 +259,7 @@ SoNode
default:
*/
SoText3 * textnode = new SoText3;
const char * s[] = { "www", "ITI", "gr" };
const char * s[] = { "www", "georgelitos", "com" };
textnode->string.setValues( 0, 3, s );
textnode->parts.setValue( SoText3::ALL );
textnode->justification = SoText3::CENTER;
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4 changes: 2 additions & 2 deletions computils.h
Original file line number Diff line number Diff line change
Expand Up @@ -19,9 +19,9 @@
*
\**************************************************************************/
/*
* iti3dv - 3D mesh viewer based on COIN3D examples (snapshotviewer)
* gl3dv - 3D mesh viewer based on COIN3D examples (snapshotviewer)
*
* George Litos (gl@iti.gr)
* George Litos (gl@cyberpunk.gr)
*
\**************************************************************************/

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10 changes: 5 additions & 5 deletions gl3dv.sln
Original file line number Diff line number Diff line change
@@ -1,20 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.1259
# Visual Studio Version 16
VisualStudioVersion = 16.0.30611.23
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gl3dv", "gl3dv.vcxproj", "{E3994544-35EE-4FB9-BC56-15ED0C405DCB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E3994544-35EE-4FB9-BC56-15ED0C405DCB}.Debug|Win32.ActiveCfg = Debug|Win32
{E3994544-35EE-4FB9-BC56-15ED0C405DCB}.Debug|Win32.Build.0 = Debug|Win32
{E3994544-35EE-4FB9-BC56-15ED0C405DCB}.Release|Win32.ActiveCfg = Release|Win32
{E3994544-35EE-4FB9-BC56-15ED0C405DCB}.Release|Win32.Build.0 = Release|Win32
{E3994544-35EE-4FB9-BC56-15ED0C405DCB}.Release|x64.ActiveCfg = Release|x64
{E3994544-35EE-4FB9-BC56-15ED0C405DCB}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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122 changes: 118 additions & 4 deletions gl3dv.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -5,10 +5,18 @@
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{E3994544-35EE-4FB9-BC56-15ED0C405DCB}</ProjectGuid>
Expand All @@ -21,23 +29,43 @@
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>16.0.30523.133</_ProjectFileVersion>
Expand All @@ -46,11 +74,23 @@
<OutDir>.\Release\</OutDir>
<IntDir>.\Release\</IntDir>
<LinkIncremental>false</LinkIncremental>
<IncludePath>T:\Projects\Coin\include;$(IncludePath)</IncludePath>
<LibraryPath>T:\Projects\Coin\lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>T:\Projects\Coin\include;$(IncludePath)</IncludePath>
<LibraryPath>T:\Projects\Coin\lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>.\Debug\</OutDir>
<IntDir>.\Debug\</IntDir>
<LinkIncremental>true</LinkIncremental>
<IncludePath>G:\Projects\Libs\coin-build\include;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>G:\Projects\Libs\coin-build\include;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
Expand Down Expand Up @@ -78,11 +118,10 @@
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>sowin1.lib;coin2.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\Release/iti3dv.exe</OutputFile>
<AdditionalDependencies>sowin1.lib;coin4.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\Release/gl3dv.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>$(COIN3DDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ProgramDatabaseFile>.\Release/iti3dv.pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
Expand All @@ -91,6 +130,44 @@
<OutputFile>.\Release/iti3dv.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<TypeLibraryName>.\Release/iti3dv.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>$(COIN3DDIR)\include;$(COIN3DDIR)\include\Inventor\annex;.;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;COIN_DLL;SOWIN_DLL;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeaderOutputFile>.\Release/iti3dv.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
<ObjectFileName>.\Release/</ObjectFileName>
<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
<BrowseInformation>true</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>sowin1.lib;coin4.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\Release/gl3dv.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>$(COIN3DDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<SubSystem>Console</SubSystem>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release/iti3dv.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<TypeLibraryName>.\Debug/iti3dv.tlb</TypeLibraryName>
Expand Down Expand Up @@ -122,7 +199,6 @@
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>$(COIN3DDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Debug/iti3dv.pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
Expand All @@ -131,6 +207,44 @@
<OutputFile>.\Debug/iti3dv.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<TypeLibraryName>.\Debug/iti3dv.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(COIN3DDIR)\include;$(COIN3DDIR)\include\Inventor\annex;.;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;COIN_DLL;SOWIN_DLL;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeaderOutputFile>.\Debug/iti3dv.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
<ObjectFileName>.\Debug/</ObjectFileName>
<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
<BrowseInformation>true</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>sowin1d.lib;coin2d.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\Debug/iti3dv.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>$(COIN3DDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug/iti3dv.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="computils.cpp" />
<ClCompile Include="gl3dv.cpp" />
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