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Releases: glowredman/modularmaterials

0.14.4-beta

17 Feb 00:15
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Add autogeneration of localization of fluid_typess

0.14.3-beta

02 Jan 19:13
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Adapt to changes in NeoForge 20.4.25-beta

0.14.2-beta

12 Dec 19:42
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Port to 1.20.4

0.14.1-beta

25 Nov 23:13
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Adapt to registry overhaul

0.9.2-beta

25 Nov 23:15
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  • Address deprecation warnings

0.14-beta

15 Nov 15:47
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Add lootTable property for blocks and ores

0.13-beta

31 Oct 14:55
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  • Optimize images (#10)
  • Port to 1.20.2 NeoForge

Note: Due to the change to NeoForge, all bucket model files need to be regenerated. They are located in ./config/modularmaterials/resourcepack/assets/modularmaterials/models/item/bucket.*.json.

0.12-beta

22 Jul 12:19
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  • Re-enable parchment mappings
  • Add @Nullable to parameters
  • Only register CreativeModeTabs when they won't be empty
  • Add pulse mode for textures
  • Add textures for plasma and crushed_centrifuged types

Full Changelog: v0.11-beta...v0.12-beta

0.11-beta

18 Jun 14:40
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Port to 1.20

Config changes:

  • config.json/oresInheritMaterial has been removed
  • config.json/oresInheritNoteblockInstrument has been added
  • materials.json/block/material has been removed
  • materials.json/noteblockInstrument has been added

0.5.1-beta

17 Jun 22:57
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Diferentiate fluids by type (fixes #7)

Note: when loading an old mod fluids added by this mod will disappear as their internal names change with this update!