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Synchronize most shared variant code with Godot 4.4 #291

Synchronize most shared variant code with Godot 4.4

Synchronize most shared variant code with Godot 4.4 #291

Triggered via pull request February 21, 2025 21:07
Status Success
Total duration 1h 29m 39s
Artifacts 8

runner.yml

on: pull_request
πŸ“Š Static Checks  /  Format (clang-format, ruff format, file format)
14s
πŸ“Š Static Checks / Format (clang-format, ruff format, file format)
πŸ› οΈ Continuous Integration  /  πŸ§ Build (Linux, GCC, CMake Ninja)
6m 10s
πŸ› οΈ Continuous Integration / 🐧 Build (Linux, GCC, CMake Ninja)
πŸ› οΈ Continuous Integration  /  πŸ Build (Windows, MSVC, CMake)
6m 56s
πŸ› οΈ Continuous Integration / 🏁 Build (Windows, MSVC, CMake)
Matrix: πŸ› οΈ Continuous Integration / build
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Artifacts

Produced during runtime
Name Size
godot-cpp-android-arm64-release
12.8 MB
godot-cpp-ios-arm64-release
8.45 MB
godot-cpp-linux-glibc2.27-x86_64-double-release
11.1 MB
godot-cpp-linux-glibc2.27-x86_64-release
11.1 MB
godot-cpp-linux-mingw-x86_64-release
11.3 MB
godot-cpp-macos-universal-release
15.3 MB
godot-cpp-web-wasm32-release
8.22 MB
godot-cpp-windows-msvc2019-x86_64-release
21.7 MB