Skip to content

Commit

Permalink
Update GDVIRTUAL*() macros to match Godot 4.4
Browse files Browse the repository at this point in the history
  • Loading branch information
dsnopek committed Feb 26, 2025
1 parent 375c0d1 commit 3ac8965
Show file tree
Hide file tree
Showing 2 changed files with 26 additions and 13 deletions.
30 changes: 21 additions & 9 deletions binding_generator.py
Original file line number Diff line number Diff line change
Expand Up @@ -70,10 +70,9 @@ def generate_wrappers(target):
f.write(txt)


def generate_virtual_version(argcount, const=False, returns=False):
def generate_virtual_version(argcount, const=False, returns=False, required=False):
s = """#define GDVIRTUAL$VER($RET m_name $ARG)\\
::godot::StringName _gdvirtual_##m_name##_sn = #m_name;\\
template <bool required>\\
_FORCE_INLINE_ bool _gdvirtual_##m_name##_call($CALLARGS) $CONST {\\
if (::godot::internal::gdextension_interface_object_has_script_method(_owner, &_gdvirtual_##m_name##_sn)) { \\
GDExtensionCallError ce;\\
Expand All @@ -85,10 +84,8 @@ def generate_virtual_version(argcount, const=False, returns=False):
return true;\\
}\\
}\\
if (required) {\\
ERR_PRINT_ONCE("Required virtual method " + get_class() + "::" + #m_name + " must be overridden before calling.");\\
$RVOID\\
}\\
$REQCHECK\\
$RVOID\\
return false;\\
}\\
_FORCE_INLINE_ bool _gdvirtual_##m_name##_overridden() const {\\
Expand All @@ -106,6 +103,7 @@ def generate_virtual_version(argcount, const=False, returns=False):

sproto = str(argcount)
method_info = ""
method_flags = "METHOD_FLAG_VIRTUAL"
if returns:
sproto += "R"
s = s.replace("$RET", "m_ret,")
Expand All @@ -114,16 +112,26 @@ def generate_virtual_version(argcount, const=False, returns=False):
method_info += "\t\tmethod_info.return_val_metadata = ::godot::GetTypeInfo<m_ret>::METADATA;"
else:
s = s.replace("$RET ", "")
s = s.replace("\t\t\t$RVOID\\\n", "")
s = s.replace("\t\t$RVOID\\\n", "")

if const:
sproto += "C"
method_flags += " | METHOD_FLAG_CONST"
s = s.replace("$CONST", "const")
s = s.replace("$METHOD_FLAGS", "::godot::METHOD_FLAG_VIRTUAL | ::godot::METHOD_FLAG_CONST")
else:
s = s.replace("$CONST ", "")
s = s.replace("$METHOD_FLAGS", "::godot::METHOD_FLAG_VIRTUAL")

if required:
sproto += "_REQUIRED"
method_flags += " | METHOD_FLAG_VIRTUAL_REQUIRED"
s = s.replace(
"$REQCHECK",
'ERR_PRINT_ONCE("Required virtual method " + get_class() + "::" + #m_name + " must be overridden before calling.");',
)
else:
s = s.replace("\t\t$REQCHECK\\\n", "")

s = s.replace("$METHOD_FLAGS", method_flags)
s = s.replace("$VER", sproto)
argtext = ""
callargtext = ""
Expand Down Expand Up @@ -190,6 +198,10 @@ def generate_virtuals(target):
txt += generate_virtual_version(i, False, True)
txt += generate_virtual_version(i, True, False)
txt += generate_virtual_version(i, True, True)
txt += generate_virtual_version(i, False, False, True)
txt += generate_virtual_version(i, False, True, True)
txt += generate_virtual_version(i, True, False, True)
txt += generate_virtual_version(i, True, True, True)

txt += "#endif // GDEXTENSION_GDVIRTUAL_GEN_H\n"

Expand Down
9 changes: 5 additions & 4 deletions include/godot_cpp/classes/wrapped.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -505,11 +505,12 @@ public:
// Don't use this for your classes, use GDCLASS() instead.
#define GDEXTENSION_CLASS(m_class, m_inherits) GDEXTENSION_CLASS_ALIAS(m_class, m_class, m_inherits)

#define GDVIRTUAL_CALL(m_name, ...) _gdvirtual_##m_name##_call<false>(__VA_ARGS__)
#define GDVIRTUAL_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call<false>(__VA_ARGS__)
#define GDVIRTUAL_CALL(m_name, ...) _gdvirtual_##m_name##_call(__VA_ARGS__)
#define GDVIRTUAL_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call(__VA_ARGS__)

#define GDVIRTUAL_REQUIRED_CALL(m_name, ...) _gdvirtual_##m_name##_call<true>(__VA_ARGS__)
#define GDVIRTUAL_REQUIRED_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call<true>(__VA_ARGS__)
// These are deprecated and do the same thing as GDVIRTUAL_CALL. Use GDVIRTUAL*_REQUIRED() to register the virtual methods as required instead.
#define GDVIRTUAL_REQUIRED_CALL(m_name, ...) _gdvirtual_##m_name##_call(__VA_ARGS__)
#define GDVIRTUAL_REQUIRED_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call(__VA_ARGS__)

#define GDVIRTUAL_BIND(m_name, ...) ::godot::ClassDB::add_virtual_method(get_class_static(), _gdvirtual_##m_name##_get_method_info(), ::godot::snarray(__VA_ARGS__));
#define GDVIRTUAL_IS_OVERRIDDEN(m_name) _gdvirtual_##m_name##_overridden()
Expand Down

0 comments on commit 3ac8965

Please sign in to comment.