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Add touch screen support for 3d/platformer #1128
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went thru all this. Just to realize that I wasn't deploying from this branch. |
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But what if they are on a computer which also has a touchScreen? They would probably prefer mouse and keyboard. |
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Godot doesn't support touchscreen events on desktop platforms currently (they're detected as mouse events), so I don't think it makes sense to ever show touch controls on them right now. Besides, playing on a laptop with touch controls is pretty impractical given the form factor. I don't know any PC game that has a touch controls option. |
Yes, I agree, sorry if I wasn't clear enough.
Oh okay, I'll completely remove it then , thanks |
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Also updated
gui/input_mapping
to4.3.stable
by accident