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Improve OpenGL documentation in Internal rendering architecture
- Mention that OpenGL ES can be run directly on desktop platforms with a command line argument. - Remove notice about some OpenGL features being unimplemented, as the Compatibility rendering is pretty much feature-complete as of 4.3. - Update URL for the Vulkan rendering driver to follow RenderingDeviceDriver changes. - Fix incorrect notice about the D3D12 rendering driver transpiling GLSL to HLSL (it transpiles SPIR-V to DXIL instead).
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