Fix mold instruction for old systems #10336
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I found that for old GCC mold linker works kinda differently. You can check it inside godot-4.3-stable/platform/linuxbsd/detect.py in Godot sources.
I don't know why, but it starts to search a certain link in certain paths: "/usr/libexec", "/usr/local/libexec", "/usr/lib" and "/usr/local/lib", otherwise it gives an error.
I think this could be fixed in the code, but since I'm not very knowledgeable and this feature is already there, I preferred to mention it in the documentation. To be sure, users even don't need to add mold/bin folder into PATH, if they are using GCC. But it's necessary for other compilers: for exemple clang gave me an error "invalid linker name in argument '-fuse-ld=mold'", when I deleted mold/bin from PATH. So this requirement I left in documentation page without unnecessary details.
UPD: Forgot to say that I used Godot 4.3 sources.