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Do not transform Node3D gizmos if the node is not visible in tree #99874

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Related: #98590

Updating the transform of gizmos of hidden nodes is a waste of resources. This PR improves editor performance when manipulating scenes with many hidden nodes.

@ryevdokimov ryevdokimov requested a review from a team as a code owner November 30, 2024 13:54
@Chaosus Chaosus added this to the 4.4 milestone Dec 1, 2024
@AThousandShips AThousandShips modified the milestones: 4.4, 4.x Dec 1, 2024
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