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REPL
ialex32x edited this page Jan 20, 2025
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1 revision
A simple REPL
(read-eval-print loop) implementation is provided in the editor which can be open from the bottom panel GodotJS
.
A dropdown list will be shown if auto-complete
is available for the input partial expression. Press Up/Down
to select one, and Tab
to confirm the selection.
Note
So far, REPL
runs on the javascript runtime the ScriptLanguage
using.
And, the auto-complete
feature may have side effects because the partial input is evaluated to get available candidates.
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