University project for Computer Graphics using OpenGL, GLFW, GLM and Glad.
WASD - camera movement
MOUSE SCROLL - zoom in/zoom out
LSHIFT - increase speed / blur scene
C - creative mode
L - lumos
M - stop the snitch
Snitch model:
"Golden Snitch [ harry potter ]" (https://skfb.ly/6CXIH) by Abdelrahman mamdouh is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Deathly Hallows model:
"HARRY POTTER" (https://skfb.ly/6Xtsy) by spyder fpv is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Dementor model:
"Scary Ghost - #3December2020 Day18" (https://skfb.ly/6XNUV) by LordDiego is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Triwizard cup model:
"Triwizard Cup" (https://skfb.ly/6YSnY) by pixeldog4ever is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Maze model:
"Ancient Maze - #3December2020 Day1" (https://skfb.ly/6WUND) by LordDiego is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Resurrection stone model and wand model were made in Blender.
Framebuffers (blur effect) - Mihailo Simic
Cubemaps (skybox) - Stefanija Markovic
HDR, Bloom - Stefanija Markovic
Point Shadows (soft) - Mihailo Simic