Flip the order in which the GEMM tiles are computed, i.e. instead of traversing the tiles in n
direction first, traverse them in m
direction, and then in n
direction.
#7513
+101
−102
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Flip the order in which the GEMM tiles are computed, i.e. instead of traversing the tiles in
n
direction first, traverse them inm
direction, and then inn
direction.Some minor improvements due to better cache re-use across tiles where the tile's
nc
xk
weights fit in the lowest-level cache.