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glTF asset with morph target crashes in AssetLoader::createInstance()
gltf
Specific to glTF support
#8367
opened Jan 17, 2025 by
emezeske
Bad rendering in macos
gpu specific
This bug occurs only with a single GPU vendor.
macos
Issue/feature request for macOS only
#8314
opened Dec 13, 2024 by
thewoz
vulkan failed to render gltf with primitive.mode=line
vulkan
Issues with the Vulkan backend
#8310
opened Dec 12, 2024 by
tankeco
Support for more glTF material extensions.
gltf
Specific to glTF support
low priority
Low priority issue
#8307
opened Dec 9, 2024 by
StreetwareGames
Moving from 1.54.3 -> 1.56.1 only closest light is shown?
linux
Issue/feature request for Linux only
vulkan
Issues with the Vulkan backend
#8296
opened Dec 3, 2024 by
poweifeng
Crash introduced in commit bc65135 (vk: refactor resource ref-counting)
vulkan
Issues with the Vulkan backend
#8288
opened Dec 2, 2024 by
emezeske
OpenGLDriver::updateDescriptors crash
opengl
Issue/request specific to OpenGL
#8282
opened Nov 19, 2024 by
dcteris
matdbg crashes when editing featureLevel: 0 materials on a FEATURE_LEVEL_0 device
android
Issue/feature request for Android only
materials
Issue/request for the material system
opengl
Issue/request specific to OpenGL
tools
Issue/feature request related to tools
#8261
opened Nov 8, 2024 by
pixelflinger
METAL backend visual corruption with ClearOptions::clear=false
metal
Issue/request specific to Metal
#8229
opened Oct 24, 2024 by
emezeske
Filament panics unrecoverably in background threads for potentially recoverable issues
low priority
Low priority issue
#8197
opened Oct 11, 2024 by
emezeske
OpenGL rendering unusable on Intel Iris Xe
gpu specific
This bug occurs only with a single GPU vendor.
opengl
Issue/request specific to OpenGL
#8195
opened Oct 11, 2024 by
emezeske
If the width of the image is not a multiple of 4, the rendering result by image_view will be skewed.
vulkan
Issues with the Vulkan backend
#8166
opened Sep 29, 2024 by
seker
Calling function flushAndWait will always block on it if I not run it on main thread. Under the mac arm64 architecture.
ios
Issue/request for iOS only
macos
Issue/feature request for macOS only
#8137
opened Sep 18, 2024 by
as010101
Android - Adreno - Model not responding initially for few seconds
gpu specific
This bug occurs only with a single GPU vendor.
#8124
opened Sep 13, 2024 by
mbalajee
ResourceLoader creating too many jobs and crashes
gltf
Specific to glTF support
#8072
opened Aug 21, 2024 by
mbalajee
Calling engine.destroy() reports an error (assertion "isAlive(entities[i])" failed)
#8035
opened Aug 12, 2024 by
yuxinabc
Mali vs Adreno
android
Issue/feature request for Android only
gpu specific
This bug occurs only with a single GPU vendor.
opengl
Issue/request specific to OpenGL
#8028
opened Aug 9, 2024 by
mbalajee
Unable to set intensity and rotation of loaded IBL in desktop gltf_viewer
low priority
Low priority issue
#7971
opened Jul 12, 2024 by
ghost
View.pick() returns an invalid @Entity result on some devices
android
Issue/feature request for Android only
#7965
opened Jul 8, 2024 by
OwnLeiX
Update cgltf to add support for webp textures in gltf/glb scenes
gltf
Specific to glTF support
low priority
Low priority issue
#7962
opened Jul 4, 2024 by
hannojg
Android UI not responding when loading larger GLB model
android
Issue/feature request for Android only
gltf
Specific to glTF support
low priority
Low priority issue
#7956
opened Jul 2, 2024 by
mbalajee
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