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Modify README.md, add player ping to server
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# Project Creation | ||
The project was created by running | ||
``` | ||
mvn archetype:generate \ | ||
-DgroupId=it.polimi.ingsw \ | ||
-DartifactId=AM08 \ | ||
-DarchetypeArtifactId=maven-archetype-quickstart \ | ||
-DarchetypeVersion=1.4 \ | ||
-DinteractiveMode=false | ||
``` | ||
# Progetto di Ingegneria del software, A.C. 2023/2024 | ||
Implementazione del gioco da tavolo `Codex naturalis` della Cranio Creations (C) scritta da: | ||
- Francesco Caracciolo | ||
- Antonino Ciancimino | ||
- Gianluca Di Paola | ||
- Davide Greco | ||
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Flags: | ||
- `DgroupId`: unique base name of the company who created the project | ||
- `DartifactId`: unique name of the project | ||
- `DarchetypeArtifactId`: base struct of project | ||
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To ensure we all run the same maven version (so that if it compiles on one machine, it'll do so on all the others), we also | ||
use `mvnw`, maven wrapper. This way, all the commands we have to run (`mvn build`, `mvn package`, `mvn test`...) will instead be run with `mvnw` | ||
(`./mvnw build` ... on linux/macOS, `.\mvnw.cmd` on Windows) | ||
Funzionalità avanzate implementate: | ||
- Chat testuale | ||
- Partite multiple | ||
- Salvataggio periodico dei match e ripristino in caso di crash del server |
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