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feat(#56): Animations implementation #82

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@Beholder1 Beholder1 commented Dec 31, 2024

Closes #56

Comment on lines +39 to +40
private static readonly int Speed = Animator.StringToHash("speed");
private static readonly int Jump = Animator.StringToHash("jump");
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prefix variables with Prop or Animator or something so it's obvious that this is Animator Property

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Animations implementation
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