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[#169033983][#169109031][#164074964] Fixed several serious issues (#45)
- Raw geometry was broken when queried against several objects. Recast wasn't functional due to that. - Recast rebuild was taking asset viewer entity into account, which is now located highly above zero point, thus Recast geometry boundary was enormous. Rebuild was triggerring generation for a huge area. Ogre 2.1 plugin now utilises `Ogre::ManualObject`, support for that was added to debug issues with recast. Misc Changes ------------ - ImGuiDockspace splitter area was increased.
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