UnityUtils is a collection of reuseable C# classes for use in the Unity 3.x and 4.x Game engine.
Most classes are selfcontained, but some depends on other classes in the library.
The best way to install UnityUtils:
- Create a UnityUtils folder in the Asset folder
- Extract the UnityUtils into this folder
Copyright Morten Nobel-Joergensen (http://www.nobel-joergensen.com)
License lgpl 3.0 (http://www.gnu.org/licenses/lgpl-3.0.txt)