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Configuration File
Eric Miller edited this page Feb 6, 2018
·
3 revisions
{
"ios": {
"projectName": "ExampleProject",
"bundleId": "com.example.ExampleProject",
"projectPath": ""
},
"unity": {
"projectName": "ExampleProject",
"applicationPath": "",
"version": "",
"projectPath": "",
"sceneNames": [
"ExampleScene"
]
}
}
To generate a configuration file, run the following command in Terminal:
UnityBuildKit config
This will generate a file named ubconfig.json
for you to edit with your specific project properties.
-
projectPath
is a relative path to the current working directory. The path should not begin with a/
but it must end with one. UBK builds the absolute path internally. e.g.
iOS/
-
applicationPath
is the full path to the specific version of the Unity app. e.g.
/Applications/Unity/2017.2.1/Unity.app/Contents/MacOS/Unity
-
version
is the entire version number for the version of Unity being used to build the Unity project. e.g.
2017.2.1.f1
-
projectPath
is a relative path to the current working directory. The path should not begin with a/
but it must end with one. UBK builds the absolute path internally. e.g.
Unity/