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Implement Basic Resource Management System: Develop Resource Storage System #187

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Tracked by #104
thejhh opened this issue Feb 19, 2024 · 0 comments
Open
2 tasks
Tracked by #104
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@thejhh
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thejhh commented Feb 19, 2024

Subtask: Implement Basic Resource Management System

The resource management system is the backbone of the game's economy, allowing players to collect, utilize, and manage essential resources critical for building, unit production, and technology advancement.

Objective

Create a simple yet effective system for managing resources such as food, wood, and gold. This system should allow players to understand their current resource statuses easily and make strategic decisions based on their resource availability.

Action Items

  • Develop Resource Storage System: Design and implement storage solutions for each resource, such as granaries for food and stockpiles for wood.
  • Develop Resource Storage System: Include UI elements that show current storage levels and capacities to players.

Development Considerations

  • Scalability: Build the resource management system with future expansion in mind, allowing for the easy addition of new resources or modification of existing dynamics.
  • Player Feedback: Design the UI for clarity and ease of understanding, enabling players to quickly grasp their economic status and make informed decisions.
  • Efficiency: Ensure that the resource management mechanics are optimized for performance, avoiding unnecessary computational overhead.

Completing this subtask will establish a fundamental gameplay mechanic that drives player engagement and strategic planning throughout the game. It's essential to make the system both robust and flexible to accommodate future game development phases.

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