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fix for a potential directx problem
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scrawl committed May 13, 2012
1 parent 296dbce commit a54e525
Showing 1 changed file with 49 additions and 43 deletions.
92 changes: 49 additions & 43 deletions files/shadows/depthshadowcaster.material
Original file line number Diff line number Diff line change
@@ -1,67 +1,73 @@
vertex_program depth_shadow_caster_vs cg
{
source depthshadowcaster.cg
profiles vs_1_1 arbvp1
entry_point main_vp
source depthshadowcaster.cg
profiles vs_1_1 arbvp1
entry_point main_vp

default_params
{
param_named_auto wvpMat worldviewproj_matrix
}
default_params
{
param_named_auto wvpMat worldviewproj_matrix
}
}

fragment_program depth_shadow_caster_ps cg
{
source depthshadowcaster.cg
profiles ps_2_0 arbfp1
entry_point main_fp
source depthshadowcaster.cg
profiles ps_2_0 arbfp1
entry_point main_fp

default_params
{
}
default_params
{
}
}

fragment_program depth_shadow_caster_ps_noalpha cg
{
source depthshadowcaster.cg
profiles ps_2_0 arbfp1
entry_point main_fp_noalpha
source depthshadowcaster.cg
profiles ps_2_0 arbfp1
entry_point main_fp_noalpha

default_params
{
}
default_params
{
}
}

material depth_shadow_caster
{
technique
{
pass
{
vertex_program_ref depth_shadow_caster_vs
{
}
technique
{
pass
{
// force-disable fog (relevant for DirectX profiles below SM3 that always apply fixed function fog)
fog_override true

fragment_program_ref depth_shadow_caster_ps
{
}
}
}
vertex_program_ref depth_shadow_caster_vs
{
}

fragment_program_ref depth_shadow_caster_ps
{
}
}
}
}

material depth_shadow_caster_noalpha
{
technique
{
pass
{
vertex_program_ref depth_shadow_caster_vs
{
}
technique
{
pass
{
// force-disable fog (relevant for DirectX profiles below SM3 that always apply fixed function fog)
fog_override true

vertex_program_ref depth_shadow_caster_vs
{
}

fragment_program_ref depth_shadow_caster_ps_noalpha
{
}
}
}
fragment_program_ref depth_shadow_caster_ps_noalpha
{
}
}
}
}

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