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Releases: helloitsjoe/kubernetes-blackjack

v3.0.0

25 May 16:44
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State in Redis

Adds a Redis service, no longer need to pass deck back and forth to client

Note

To test locally without Docker, set environment variable LOCAL=true. This will use a local cache instead of Redis.

v2.0.0

23 May 22:43
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Stateless Game

Version 2 replaces the global game instance on the server with a stateless server, passing all game data between server and client on each request. This allows for consistency in Kubernetes, where a LoadBalancer might choose between different servers for each request.

Note

Images in the frontend/backend yml files in /k8s should point to the v2 tag: 2.0-minikube

Also includes

  • Better error messaging
  • Test watcher runs tests once before watching for changes

v1.0.0

16 May 17:22
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Global Game

This works with a single server, but won't work with more than one replica.

Note

Images in the frontend/backend yml files in /k8s should point to the v2 tag: 2.0-minikube