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*************************************************************************** Name blender2ogre Version 0.6.0 License GNU LGPL Authors Brett, S.Rombauts, F00bar, Waruck, Mind Calamity, Mr.Magne, Jonne Nauha, vax456, Sybren Stüvel Sponsors Adminotech Ltd. Forums Thread http://ogre3d.org/forums/viewtopic.php?f=8&t=61485 *************************************************************************** Repository notes: This is a fork of the original version, which seems to be no longer maintained. There are going to be some updates and some new features coming to this version. Supports - Blender 2.66 - Linux, Windows, OSX Note for upgrading If you are upgrading from a previous version of blender2ogre, and having problems, you may want to delete your old .pickle config file from ~/.blender/2.6x/config/scripts/blender2ogre.pickle and restart blender Installing Using Windows .msi installer The addon script io_export_ogreDotScene.py has automatically been copied to the correct place by the installer. If the installer fails to detect a valid Blender installation for the automatic copying, it will show a dialog for the user and instructions how/where to copy it manually. The uninstall step also tries to automatically clean the script file from Blender. Mandatory dependencies are installed to the blender2ogre install directory. The script should automatically try to find them from there and set them correctly to the addon config. Using an archive or plain io_export_ogreDotScene.py file Use Blenders interface, under user-preferences, click addons, click "install-addon", and select io_export_ogreDotScene.py Or you can simply copy io_export_ogreDotScene.py to your blender installation under blender/2.6x/scripts/addons/ Installing Dependencies In order to create binary Ogre meshes, you need OgreXMLConverter. Try to use the latest Ogre tools, at the moment that would be 1.7 Windows 1. Download the latest Ogre Command-line tools from http://www.ogre3d.org/download/tools 2. Install to the default location. 3. See "Setting Tool Paths" section if .mesh files are not exported to configure the tools. Linux Get the Ogre source code, compile and "make install" that should give you /usr/local/bin/OgreXMLConverter or use "apt-get install ogre-tools" if your distro has it. Mac OSX by Night Elf 1. Download the latest pre-built SDK from http://www.ogre3d.org/download/tools or build ogre from sources. If you build from sources the needed tools will be in <Ogre Folder>/build/bin/Release 2. Copy the OgreXMLConverter file to your /usr/bin folder. It's a hidden folder, so, to do that, open Terminal and enter the following commands: cd /usr/bin open . Finder will open on the /usr/bin folder 3. Drag the OgreMeshConverter file over to that folder 4. Find Ogre.framework. If you build from soruces it will be in <Ogre Folder>/build/lib/Release. The Ogre.framework shows as a "folder". Copy Ogre.framework to your /Library/Frameworks folder. Optional dependencies See "Setting Tool Paths" section on how to configure the optional tools if default paths fail to find them. 1. Install Image Magick from http://www.imagemagick.org to the default location. 2. OgreMeshy Windows Get the latest Ogre Meshy from http://sourceforge.net/projects/ogremeshy/ and install to the default location. See the "Setting Tool Paths" section. If your using 64bit Windows, you will need to download the 64bit OgreMeshy. Linux / Mac OSX Get Ogre Meshy for Windows, install wine, extract OgreMeshy to /home/yourname/OgreMeshy 3. NVIDIA Texture Tools 2.0 with CUDA acceleration http://code.google.com/p/nvidia-texture-tools/ Note: Nvidia DDS, if you can not install "NVIDIA Texture Tools 2.0" above, you can still use Legacy Utils below: http://developer.nvidia.com/object/ dds_utilities_legacy.html 4. realXtend Tundra Windows and Mac OSX Download and install the latest Tundra from http://code.google.com/p/realxtend-naali/downloads/list Linux 1. Download http://blender2ogre.googlecode.com/files/ realxtend-Tundra-2.1.2-OpenGL.7z 2. Extract to your home directory ~/Tundra2 Or build from sources https://github.com/realXtend/naali Enabling blender2ogre - After installing the addon enable it in Blender from User Preferences -> Add-Ons -> Import-Export. Search for 'ogre' and check the box on the right. Remember to save as default if you want the plugin to be enabled after you exit your Blender. - Integrated help docs will be shown in the upper right hand toolbar, replacing blender's normal 'Help' menu, read them for assistance. Setting Tool Paths If for some reason you can not install the dependencies below to the recommended paths, you can change the paths in Blender by going to Properties -> Scene -> Ogre Configuration File and then click "update config file" to store the new config. You may need to restart Blender for the changes to take effect.
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