dxruby_rp5
is a ruby library for 2D graphics and game. dxruby_rp5
uses ruby-processing
and has API same as DXRuby.
dxruby-rp5
is inspired by and referring to dxruby_sdl
.
see https://github.com/jashkenas/ruby-processing#installation
Add this line to your application's Gemfile:
gem 'dxruby_rp5'
If your ruby-processing version is lower than 2.4.0 (ex. 2.3.x):
gem 'dxruby_rp5', '0.0.2'
And then execute:
$ bundle
Or install it yourself as:
$ gem install dxruby_rp5
If your ruby-processing version is lower than 2.4.0 (ex. 2.3.x):
$ gem install dxruby_rp5 -v 0.0.2
$ dxrp5 --nojruby run my_dxruby_sketch.rb
If my_dxruby_sketch.rb
is like below,
require 'dxruby'
x = 0
y = 0
image = Image.load('./images/test.png')
Window.loop do
x = x + Input.x
y = y + Input.y
Window.draw(x, y, image)
end
dxrp5
converts the source code as follows.
class Sketch < Processing::App
def setup
require 'dxruby'
x = 0
y = 0
image = Image.load('./images/test.png')
Window.loop do
x = x + Input.x
y = y + Input.y
Window.draw(x, y, image)
end
end
def draw
end
end
And in Window.loop
, Sketch#draw
method is defined dynamically.
- Fork it
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Add some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create new Pull Request