it's a cli 2048 game in golang. i don't know what else to say.
this is a stepping stone to build an algorithm to solve 2048 games for me. i plan to write it in go because the algorithm would be faster than using something like python. i want to be able to read a 2048 board from the screen with python, and pump that into my algorithm in go. then i feed the output from go into the python script and send an input to the game, thus creating a genius at 2048 (hopefully).
make the tiles actually move ðŸ˜make sure the tiles actually merge with each otheradd comments to everythingsplit things up into smaller functions, specifically in a way that will help me build the algorithm laterput things into multiple files so i don't have one large main.go file
make sure you have go installed, clone the repo and run go build
or go install
inside the directory. after that you can put the binary or executable
wherever you want