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Release protocol

Dannii Willis edited this page Apr 13, 2014 · 1 revision

PREPARATION

FINAL BUILD (@curiousdannii)

  • Put correct version in game title
  • Generation info must be set to false.
  • Glimmr must be commented in and Extended Debugging commented out.
  • Build a release version.

POST-BUILD (@curiousdannii)

  • Rename the file to Kerkerkruip.gblorb. (Otherwise the .ini won't work.)
  • Final test whether it runs in gargoyle.

PACKAGING (@curiousdannii)

  • Put game file and ini file in a zip archive.
  • Create OS specific installers
  • If it's a major release then create a release branch now (so that the installers are included)

RELEASE

  • Upload the file to lilith.cc.
  • Update the lilith.cc Kerkerkruip page.
  • Upload new version to IF Archive.

ANNOUNCEMENTS

  • Announce at Kerkerkruip.org
  • Announce at Gaming Philosopher.
  • Announce at IFDB.
  • Announce at intfiction.org.
  • Announce at Temple of the Roguelike forum.
  • Update page at roguebasin, and add to new releases.
  • Announce at audiogames.net.
  • If the Bay12 topic remains alive: announce it in there.
  • Add release notes to IFWiki.
  • Update Kerkerkruip wiki?
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