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always increment quad, mesh, text and image layer counts in wgpu layer rendering #2701

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merged 2 commits into from
Jan 26, 2025

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@edwloef edwloef commented Dec 19, 2024

Fixes #2700

@hecrj hecrj added this to the 0.14 milestone Jan 26, 2025
@hecrj hecrj added bug Something isn't working rendering wgpu fix labels Jan 26, 2025
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I just hit this bug. Pesky one!

Thanks 🙇

@hecrj hecrj enabled auto-merge January 26, 2025 02:43
@hecrj hecrj merged commit c0db7b8 into iced-rs:master Jan 26, 2025
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hecrj commented Jan 26, 2025

In fact, I believe we can just avoid preparing these layers altogether as a simpler fix:

3428a3d

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Layer rendering breaks if one is not drawn at any point
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