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Merge pull request #1 from TypicalShavonne/master
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Set baby if armor stand is small for OptionalPack (GeyserMC#3210)
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TypicalShavonne authored Aug 11, 2022
2 parents 62f9ef7 + 50ea5ea commit fd4f683
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Expand Up @@ -167,6 +167,7 @@ public void setArmorStandFlags(ByteEntityMetadata entityMetadata) {
// But if given a resource pack, then we can use these values to control armor stand visual properties
setFlag(EntityFlag.ANGRY, (xd & 0x04) != 0x04); // Has arms
setFlag(EntityFlag.ADMIRING, (xd & 0x08) == 0x08); // Has no baseplate
setFlag(EntityFlag.BABY, isSmall); // Is small (for setting head scale)
}

public void setHeadRotation(EntityMetadata<Vector3f, ?> entityMetadata) {
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