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feat: use orderbook get token balance function #44

feat: use orderbook get token balance function

feat: use orderbook get token balance function #44

Triggered via push November 19, 2024 21:11
Status Cancelled
Total duration 12m 49s
Billable time 21m
Artifacts

build-test.yml

on: push
Test sample game 🧪
9m 37s
Test sample game 🧪
Matrix: ubuntu
Matrix: windows
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6 errors and 14 warnings
Test sample game 🧪
There was an error while trying to activate the Unity license.
Test sample game 🧪
The process '/usr/bin/docker' failed with exit code 1
Build for Android
There was an error while trying to activate the Unity license.
Build for Android
Build failed with exit code 1
Build for StandaloneWindows64
Canceling since a higher priority waiting request for 'Build and test-refs/heads/main' exists
Build for StandaloneWindows64
The operation was canceled.
Test sample game 🧪
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Test sample game 🧪
Activation failed, attempting retry #1
Test sample game 🧪
Activation failed, attempting retry #2
Test sample game 🧪
Activation failed, attempting retry #3
Test sample game 🧪
Activation failed, attempting retry #4
Test sample game 🧪
Activation failed, attempting retry #5
Build for Android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android
Activation failed, attempting retry #1
Build for Android
Activation failed, attempting retry #2
Build for Android
Activation failed, attempting retry #3
Build for Android
Activation failed, attempting retry #4
Build for Android
Activation failed, attempting retry #5
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.