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* 1.20.2 Support (PaperMC#1088) Co-authored-by: RednedEpic <[email protected]> Co-authored-by: Gero <[email protected]> * Actually send plugin message registration to backend servers I don't see where this was ever done, and don't see how plugin messaging could of ever worked, at least within the confines of CB and co, given the fact that we never seemed to be sending this to the backend? * appease checkstyle, move back to older fix placement * Change packet decode logging prompt * Catch throwables when loading plugins (PaperMC#1098) * Several improvements and fixes for 1.20.2 (PaperMC#1097) * Send LoginAcknowledged immediately * Resend player list header/footer after backend server switched to config state * Fix clearHeaderAndFooter not clearing fields in ConnectedPlayer * Clear boss bars, header/footer, tab list when switching client to config state * Send client settings in config state * Fix unsigned commands detected as signed (PaperMC#1082) * fix: commands flagged as signed without signed arguments * feat: improve error message for illegal protocol state. * acknowledge seen messages to server when running proxy commands (PaperMC#1100) * Implement ComponentLogger (PaperMC#1022) * Log the protocol phase in case of trying to obtain a packet id not existing in the phase (PaperMC#1107) * Bump netty to 4.1.100.Final (PaperMC#1067) --------- Co-authored-by: Paul <[email protected]> Co-authored-by: RednedEpic <[email protected]> Co-authored-by: Gero <[email protected]> Co-authored-by: Shane Freeder <[email protected]> Co-authored-by: Joo200 <[email protected]> Co-authored-by: Adrian <[email protected]> Co-authored-by: Pantera (Mad_Daniel) <[email protected]>
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