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#41 update on block puzzle properties (refined naming)
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dertseha committed Aug 7, 2017
1 parent 16620d7 commit 292861c
Showing 1 changed file with 8 additions and 6 deletions.
14 changes: 8 additions & 6 deletions levelObjects/09_Panels/levelPanelEntry.md
Original file line number Diff line number Diff line change
Expand Up @@ -152,10 +152,10 @@ This allows for puzzles up to 5 wires and 8 connectors, although only up to 6 co

0x00000001 Puzzle solved flag ("Circuit Activated")
0x0000000E Unknown
0x00000070 Y coordinate of source connector
0x00000070 Coordinate of source connector
0x00000180 Source location
0x00000E00 Unknown
0x00007000 Y coordinate of destination connector
0x00007000 Coordinate of destination connector
0x00018000 Destination location
0x00700000 Width
0x07000000 Height
Expand Down Expand Up @@ -183,11 +183,13 @@ The blocks are:
1: Inactive (x)
2: Active (+)
3: Active (+) - not used
4: Solid block
5: Solid block - not used
6: Switching node
7: Switching node - not used
4: Full node
5: Full node - not used
6: Hollow node
7: Hollow node - not used

```Full nodes``` require only one incoming connection to forward power to the other three neighbours.
```Hollow nodes``` require two incoming connections to forward power to the other two neighbours.

#### Elevator Panels 9/3/4, 9/3/5, 9/3/6

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